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Looking for Ork Advice

 Post subject: Looking for Ork Advice
PostPosted: Wed Aug 06, 2003 12:15 am 
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Hi!

Well, its been a long time since I took a basic science that covered something like this, but the important thing is that now I know where it comes from.

All knowledge is good! :)

Primarch

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 Post subject: Looking for Ork Advice
PostPosted: Thu Aug 21, 2003 5:14 am 
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Hey Guys,

Has anyone thought about building Steam Gargantz for the new Feral Orks list yet?

It seems to me that building up enough power for a Zapp Gun might be hard using steam power...  :oo

I'm also wondering whether the Orks are using polluting steam technology or nonpolluting... :-:

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 Post subject: Looking for Ork Advice
PostPosted: Thu Aug 21, 2003 3:01 pm 
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Quote (MaksimSmelchak @ 21 2003 Aug.,05:14)
I'm also wondering whether the Orks are using polluting steam technology or nonpolluting...

somehow I don't think Orks are too bothered about the greenhouse effect or the depletion of the ozone layer!!!

:D

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 Post subject: Looking for Ork Advice
PostPosted: Thu Aug 21, 2003 8:30 pm 
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Hi!

I don't think Orks would be "Earth" friendly, they like killing and Squig beer, that's it!

No self respecting Ork would recycle... :p

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 Post subject: Looking for Ork Advice
PostPosted: Thu Aug 21, 2003 9:15 pm 
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Jimbo and Primarch,

I don't think Orks would be "Earth" friendly, they like killing and Squig beer, that's it!  


I think that underneath the new fluff that the Orks are a "fungal" life form is some neat fluff with some interesting ramifications.

Such as the Orks have their own self-contained TRAVELING ecosystem. This can effectively mean that Orks slowly coopt and transform other environments into their ideal environment. It's Terraforming (Maybe Orkiforming or K'rorkiforming?) without any effort.

Think about it! If Orks need a damp turgid place to grow mew Orks, what place could be better than a junkyard or a battlefield littered with the wrecks and carcasses of the slain and destroyed? Gorka-Morka, anyone?

No self-respecting Ork would recycle...


They may not conscientiously recycle, but I think they do it out of habit and instinct. Between Squigs, which eat practically anything and Orks, which aren't much pickier (the green skin is chlorform, right?), Orks can make any environment their own.

Thoughts of how the ecosystem could hypothetically work are fascinating. A small closed but self-containing ecosystem could be a mean invention.

In many regards, the Orks are much more impressive than the Tyranids.

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 Post subject: Looking for Ork Advice
PostPosted: Thu Aug 21, 2003 10:29 pm 
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Hi!

That's an interesting line of thought and it's quite in keeping with the old fluff.

For those who have read the ol "Ere We Go" Ork book back in the RT days, it was a very entertaining book that went into how Orks actually live.

I found it interesting that their most important communal activity was the "common cesspool" where Orks would congregate not only to release bodily waste, but to talk and interact socially. Even more interesting, the most ferocious Sqiggs come from this cesspool besides a whole host of drugs, beneficial and otherwise. It was quite an ecosystem.

Orks certainly do have many plant-like features, they reproduce like simple fungi by "budding" and their green color may very well be some sort of chlorophyll derivative.

Even their psycological make-up is quite interesting because they like speed because it directly stimulates their pleasure centers and the same applies for loud noises and the rush of battle. This makes for a successful warrior race. Their only draw-back is the lack of organized research to improve their technology, but to adapt they are consumate "mimick-ers" able to assimilate technology quite well.

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 Post subject: Looking for Ork Advice
PostPosted: Fri Aug 22, 2003 5:53 am 
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On the E-A playtest boards, we have been discussing Steam Gargantz, the Feral Ork equivalent to either a Gargant, a Stompa, or both of them!

Here are some ideas for Steam Gargant and Feral Ork proxies:

- Pinnacle Games Great Rail Wars Automatons:
- GRW1505 Automatons (3 poses) $14.95 (Six figures)
Instant Stompas or SupaStompas! These are perfect mechanical monstrosities. Add an Orky arm or two and you're in business. I really like these figures!  :p

http://jeffvalentstudios.com/deadlandsgrw.htm
http://home.att.net/~mmdeforrest/deadla ... /minis.htm

-    GRW1533 Steam Turtles $12.95 (5 figures)
These little buggers have perfect Ork style and with a little conversion would probable make great Ork armour: battlewagunz, battlefortesses, Wrecka Trukkz, Ork snax wagunz. etc.. I recommend using them as Battlefortresses after modifying them a little bit. To see the photo of them, go to the URL I typed and scroll down the new releases until you the Steam Turtles. They're not in the regular catalogue yet.

http://www.jeffvalentstudios.com/

- GRW1261 Battle Suit $19.95
This is one giant robot and is probably about 6 inches or more in height (I didn't measure it). The design is based on an actual proposition for the USMC around the turn of the last century. The steampunk style definitely lends itself to Orky engineering, but I don't know what I would class this monster as... maybe a Mega Gargant? Or a Steam Gargant?

http://jeffvalentstudios.com/deadlandsgrw.htm

- SJG Games - GURPS Minis - Steampunk:
http://www.sjgames.com/miniatures/gurps/

- Armorcast Steam Bots:
http://www.armorcast.com/terraform/SteamBots.html

Armorcast also has a pack of close combat weapons for their steam bots that look particularly Orky.

Shalom,
Maksim-Smelchak.

P.S.
Here are some other Deadlands galleries:

- http://greywolf.critter.net/gallery/dea ... allery.htm

- http://home.att.net/~mmdeforrest/deadlands/main.htm

-  http://www.apptechnc.net/~techromancer/rwarrior.htm

And the Deadlands web ring:

- http://q.webring.com/hub?sid=&ring=dead ... g&id=&list

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 Post subject: Looking for Ork Advice
PostPosted: Fri Aug 22, 2003 3:26 pm 
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Neat stuff! ?

But as tempting as a Steam Gargant is for the artist-driven G/W & F/W, I wouldn't be surprised if we see them produce one or two... :;):

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 Post subject: Looking for Ork Advice
PostPosted: Fri Aug 22, 2003 5:24 pm 
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Hi!

Those proxies look great, Maksim! With some minor conversion work, I think that they would definitely capture that "Orky" feel for weird steam-driven machines.

Do you have any rules for Steam Gargantz, or are you using the Epic-A ones for Steam Gargants?

Primarch.

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 Post subject: Looking for Ork Advice
PostPosted: Sat Aug 23, 2003 3:04 am 
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Primarch,

Do you have any rules for Steam Gargantz, or are you using the Epic-A ones for Steam Gargants?


I am using the E-A rules although at Conquest, we will be playing Epic-40k.  :;):

In "real life", I have been mostly playing the E-A Playtest rules, but wuld like to play a little NetEpic. :)  

Shalom,
Maksim-Smelchak.

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 Post subject: Looking for Ork Advice
PostPosted: Sat Aug 23, 2003 4:04 am 
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Hi!

Tell you what, you come up with a good proxy conversions and I'll make some NetEpic rules for it.

It's been a while since I wrote some rules.

Primarch.

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 Post subject: Looking for Ork Advice
PostPosted: Mon Nov 03, 2003 2:46 am 
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I converted another batch of three Stompas and visited an older married friend who hasn't broken out his minis in years. We talked and played some board games (anyone remmber TSR's old game, Dungeon?) and then he did something that took me from out of the blue...

He asked me to take his old minis so they'd get some use again.

At any rate, pertaining to this thread's theme, one of the "finds / treasures" was an old Ork dreadnought (circa early 1990s). It was the one that came in three body sections and had the shriveled up Gretchin piloting it.

I was playing with the model when I realized that if you leave the middle section out, the piece is dieing to become a steam Gargant.

What does everyone think of that conversion?

Shalom,
Maksim-Smelchak.

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 Post subject: Looking for Ork Advice
PostPosted: Mon Nov 03, 2003 10:46 am 
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Quote (MaksimSmelchak @ 03 2003 Nov.,01:46)
At any rate, pertaining to this thread's theme, one of the "finds / treasures" was an old Ork dreadnought (circa early 1990s). It was the one that came in three body sections and had the shriveled up Gretchin piloting it.

I was playing with the model when I realized that if you leave the middle section out, the piece is dieing to become a steam Gargant.

What does everyone think of that conversion?

I presume you mean this model



You would need to epic"ise" it a bit, but it could work.

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 Post subject: Looking for Ork Advice
PostPosted: Mon Nov 03, 2003 11:27 am 
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I'm so pleased that GW's sculpters improved.  :D

That really is not nice.


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 Post subject: Looking for Ork Advice
PostPosted: Mon Nov 03, 2003 2:39 pm 
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Hi!

Ah come on shadow hunter, models from that period look "quaint". I especially like the look of the ork stuff from that period, it looks rundown and makeshift, suitably orky!

Primarch

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