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Space Marines dealing with large inf formations

 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 2:02 am 
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That is too vague a situation to give a detailed answer.  What SM forces do you have availible to deal with each threat?  One unit, support , what?  Hard to give an answer without details....  ???

my 2cents,

iblisdrax

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 4:07 am 
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I agree, outline the Marine force as well. What formations do I have available to me?

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 6:09 am 
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Hmmm ... watch the History Channel and pick up a book on combined arms warfare ! :laugh: ?Before assaulting a fortified position (like troops in ruins/structures), soften up the target by using artillery and airstrikes. Continue to attrite the enemy with direct fire assets, like tanks and support weapons. Once the enemy has been significantly reduced, charge into close assault ... ? ?Simple, yes ... ? ? :;):

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 11:00 am 
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Well I was thinking that people could compose their ideal force (perhaps saying there's a 2 formation limit) for dealing with such a problem.

Legion 4:
Hehe.. good plan probably - but that would mean you'd tie down almost 4 formations to do a single imperial guard company.

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 12:46 pm 
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Air power is useful to hit with blast markers. A bomber would be very nice fro this job.
Variation on L4 suggestion.
Talk nicley to the Navy :)

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 3:41 pm 
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You're going to have to use enough assets to clear those entrenched troops. If you try to go toe-to-toe with those guys, before you soften them up you'll lose a lot of troops ...  I undestand about activation, we have been using it since SM1 in '90. In our system SMs have Whirlwinds, mortars and Thud Guns for artillery plus Thunderhawks and aircraft and off-board support (SM1)[ Which is very similar to using BFG ships in E:A]  ...

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 3:51 pm 
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Quote (Killed by Death @ 30 2004 Nov.,10:00)
Hehe.. good plan probably - but that would mean you'd tie down almost 4 formations to do a single imperial guard company.

But that is how marines operate.... check out Incoming! Issue #19 and see the battle report against the Tau. An inferior marine force is faced off against greater numbers of Tau. On the right flank was a Firewarrior detachment from the Hunter Cadre, we are looking at 8 infantry supported by 4 devilfish. The attack was initiated by a bombardment from a Thunderhawk, which then dropped off 4 assault marine stands. A tactical detachment moved in to assist.

Now I know you are thinking 'But that is 675 points to take out a tiny part of the enemy force', however, the marines strength is there speed. Doug knew that there was a tactical detachment coming for him, what he didn't know was that I was gonna launch a blitzkreig attack using air and mobile infantry to take the objective and neutralise his flank. He had to keep his line balanced and was caught off guard, I used devestators to pin down the left flank, land raiders to feint an armoured push from the centre.

If the game had continued I would have rolled the flank to assault the centre - that was where my terminators plan to teleport in, but a cranial meltdown convinced me that I I had taken a unit that I couldn't afford points wise (which proved wrong) so the game ended with the marines in a slightly dicey situation.

I totally agree with L4, it doesn't matter that you are using 4 formations against the enemies one formation. In fact concentration of assets is one of the most important tactics you can use. The mobility of the marines is there main feature - meaning they can concentrate assets better than almost anyone (with the exception of Eldar).

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 3:56 pm 
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Yes, MASS is one of the principles of War ... Tom did his homework. ?Remember E:A is modern combined arms warfare ... not Warmaster or WHFB or even 40K ... :;):

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 4:36 pm 
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Of course if it was 40k we were talking about then use the below tactics:

Marines: Sit on a hit, shoot anyone coming close
All other armies: Charge, meet in the middle for a CC brawl. He who yells 'Dakka dakka' the loudest wins.

:P

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 6:21 pm 
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You got that right ! :laugh:

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 7:11 pm 
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Hmm.. I'm not too fond of 40k. Think the models are great and it's fun to paint them.. but the game leaves a lot of wishes!

Sorry if anyone feels offended, but I really don't think there is a lot of ground between the flagship of Games Workshop and the average WizKids game anuymore,

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Tue Nov 30, 2004 10:15 pm 
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40k is the assault phase of E:A in a 6 tuirn game. Not much more. A plain frontal assault. Appatrt from that yup, you got it rigfh

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Wed Dec 01, 2004 5:35 am 
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The E:A rules IMO are the best set of rules G/W has ever produced ...  The 40K rules have always been for kids ... IMO :D

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Wed Dec 01, 2004 7:34 am 
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Quote (netepic @ 30 2004 Nov.,15:36)
Of course if it was 40k we were talking about then use the below tactics:

Marines: Sit on a hit, shoot anyone coming close
All other armies: Charge, meet in the middle for a CC brawl. He who yells 'Dakka dakka' the loudest wins.

:P

LOL! I thought it was he who yelled WAAAAGGGHHH!! loudest?  }:)

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 Post subject: Space Marines dealing with large inf formations
PostPosted: Wed Dec 01, 2004 7:36 am 
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Quote (Killed by Death @ 30 2004 Nov.,18:11)
Hmm.. I'm not too fond of 40k. Think the models are great and it's fun to paint them.. but the game leaves a lot of wishes!

Sorry if anyone feels offended, but I really don't think there is a lot of ground between the flagship of Games Workshop and the average WizKids game anuymore,

You got that right, unfortunately. A pity, really, as Epic Arrmageddon and Warmaster prove that there still are good Game designers around in there (Jervis and Rick at least).

Oh well, there's still Warzone and Void.

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