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New Krieg + Feral Ork lists up in the vault

 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Wed Aug 20, 2003 10:51 pm 
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Epic fans are small minority of G/W gamers. But we have carved out an enclave for ourselves, as you well know. We will continue to play and collect Epic using whatever version of the rules we see fit or "proxy" minis that we like. I've said this a long time ago, E-A is Epic's "last round-up." ?

We probably won't see another version come out, 3-4 years from now. That being said, G/W (& F/W) can produce a lot of great models, rules/supplements and even terrain and keep it going for many years, if they want to. ?

Even new races like the Necrons, Tau & Kroot and possibly the Demurig could be released in the future. And after all that is accomplished, we will still play it and keep it alive within our own small cells scattered all over the planet... ?:blues:

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Wed Aug 20, 2003 11:04 pm 
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Hi!


we will still play it and keep it alive within our own small cells scattered all over the planet ...  


Epic players, the terrorists of gaming, spite us and beware!  :p

I just wish they ditched the "rules" effort and just crank out miniatures for the game. They've seen it can be sold this way and thus they bypass the whole "versions" thing.

I do agree Epic A is the "last round up", but if it doesn't sell.. ..well, I think you'll have to wait a "little more" tha 3-4 years. When Epic A is released in 2004 it will be 7 YEARS since the last release (epic 40k), so I think they are "subtlely" telling you want to expect if this version does not sell well.

Primarch

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Wed Aug 20, 2003 11:26 pm 
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Terrorist or Freedom Fighter, it depends whether you are watching CNN, Al-Jazeira, MSNBC, or FOX! :laugh: :laugh: :blush: ?

I look forward to all the E-A models. I like some of the E-A rules for Scouts, Snipers, Flak etc. I'll add those to our litany of rules, with little modification.

That's what I like about "new" rule systems, you can see what you like and don't like and use accordingly... :;):

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Thu Aug 21, 2003 1:13 am 
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Hi!

Talking about rules you STILL owe us a looksy at your hybrid system..... :;):

Primarch

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Thu Aug 21, 2003 3:19 am 
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Still very much a work in progress... ?:( ?

I still review the E-A downloads weekly and see if there is anything we like, as I mentioned.

Plus, we have not had time to playtest anything... ?

A lot of excuses and no results... :{

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Thu Aug 21, 2003 4:19 am 
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Hi!

It doesn't need to be a "refined" finished product. I'd be more than happy to see an outline of the basic points.

Primarch

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Thu Aug 21, 2003 4:33 am 
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Fair enough, but like I said we use SM1 Templates, scenario generation system, and activation. The combat results system and leadership/morale is still very much in question.

When we played last we used the E-40K chart for combat and a conglomeration of morale rules. Still very much under construction... :( ?

The list of rules that I mentioned on the first post on this subject is still valid...

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Thu Aug 21, 2003 8:28 pm 
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Hi!

Not a problem, I have a "thing" for rules, finished or not, heck who knows what insight I can derive from them to improve Heresy or heck create a whole new game. I love to tinker... :)

Primarch

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Thu Aug 21, 2003 8:42 pm 
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Legion, I forgot to bring up how much I liked what Epic40k tried to do with assaults.  Assaults in Epic40k could get annoying and take time to resolve, but the notion that you could still win the fight (cause more casualties) and still be force to retreat was brilliant.  You couldn't do that in the previous editions.  I think Morale in AT/SM is useless, and only comes into play when the captain gets killed that I can remember.  I liked the panic rules though.

I didn't like how every race had a generic level of morale where all they had to do was beat the number of blast markers.  It does assume that everyone are badasses, but I liked SM2/TL where you could really judge how much of a beating a detachment could take and how it would mostly likely react.  Which do I think is more realistic? Probably Epic40k, but SM2/TL was a little more fun.

It is little things like this and randomly rolling leadership in BFG really brings shows the genius in some of the things Jervis and Andy come up with, but at the same time I still think we come up with great ideas ourselves.

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Thu Aug 21, 2003 8:48 pm 
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Hi!

Actually the best idea for morale, which I used for Heresy, is DSII's morale system.

It reflects morale and training, so can have troops with high motivation and morale, but low training (as in irregular fanatic units) or really well trained troops with low morale or motivation (disaffected troops).

It also has degrading morale as you go from a "fresh" combat state to a routed one.

Its more detailed though, but as for C-in-C and morale effects in battle (which actual effect on combat performance in game) its difficult to make one better.

Primarch

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Fri Aug 22, 2003 4:58 am 
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The "Firefight" concept in both E40K and E-A is a true paradigm shift, and generally, we like it.

Morale, Brake Point, Leadership, etc., are big sticking points.

SM-1 handled it poorly, and we modified it.

SM-2 was no better and E-40K and E-A made it too simple, and of little use. ?

DSII may be the better system with some modifications... ?:L

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Fri Aug 22, 2003 5:31 pm 
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Hi!

There are some variants of DSII that use dice instead of the "chit system", they seemed to be pretty good and made the game flow better.

Primarch

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Fri Aug 22, 2003 8:08 pm 
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Boy it doesn't take long for things to heat up again.

http://forums.specialist-games.com/epic40k....hpage=2

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Fri Aug 22, 2003 8:57 pm 
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Gandalf:  We all know you two despise each other.  It seems that regardless of which one of you says something, the other is likely to over-react.

In this case, I agree PG went overboard.

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 Post subject: New Krieg + Feral Ork lists up in the vault
PostPosted: Fri Aug 22, 2003 9:21 pm 
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Hi!

Can't you just FEEL the love between PG and Gandalf? It's so touching, such comeraderie, such finesse, tact and civility.

I truely shed a tear reading it... }:)

I've said it before Gandalf; you are number one on his "poop" list; do his reactions REALLY surprise you?

Then again, you're giving me endless FREE entertainment! ?:p

Primarch.

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