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New Unit: Speed Freek Stormboyz

 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sat Feb 21, 2004 6:34 am 
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We use the AT1/SM1 Scenario systems, they are just great !  Plus we have used a few we saw in W/D during the SM2 era.   :D

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sat Feb 21, 2004 2:15 pm 
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Hi!

SM1 era scenarios are very good. I still use them from time to time.

Primarch

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sat Feb 21, 2004 5:02 pm 
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I don't know why G/W went away from that system ?  It as very well done ... So with that I don't need to make any of my own.

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sat Feb 21, 2004 9:19 pm 
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Hi!

When SM2 came out I found that very odd that the scenarios were left out. Very good system.

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sat Feb 21, 2004 9:38 pm 
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I don't suppose these are on the web anywhere, are they?

my 2cents,

iblisdrax

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sat Feb 21, 2004 11:31 pm 
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Orks Drift

1000 points of Imperial Guard, 75% infantry (including Heavy Weapons), rest can be tanks or artillery.

Infinite numbers of Ork Infantry in waves of 500 points a turn. Orks are only allowed infantry and no heavy weapons.

How many turns can the IG last?

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sun Feb 22, 2004 12:58 am 
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That is cool, Jimbo!  Infinite Orks!  Fun all round! :D  :D  :D



my 2cents,

iblisdrax

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sun Feb 22, 2004 2:49 am 
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Hi!

That's pretty cool Jimbo!

I'm giving it a try.

Primarch

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sun Feb 22, 2004 5:32 am 
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Watching "Zulu" again Jimbo !!! :laugh:  As far as the AT1/SM1 Random Scenario System ... must be somewhere online.  I don't have the capabilities to post those.  Someone else out there might ? ???

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sun Feb 22, 2004 3:13 pm 
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Hi!

L4, you remember what book and pages the SM1 scenario rules are?

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sun Feb 22, 2004 6:28 pm 
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AT rules, pages 40,41,42 and SM1 rules pages 46, 47, Bonus Scenario pg.52 (!).  Over-the-Top Rule is on pg. 47 too !   All these SM1 Scenarios are during the Heresy but they give point levels for forces on pg. 47 so the scenarios can be used for any armies, the same goes for the AT rules.  For example, if the SM1 scenario says 1460 pts - Imperial/ 1700 pts - Rebel, you could just substitue that to read Eldar/ Squat, etc.  The AT scenarios are randomly selected by attacker and defender so you never know what the other player's mission is and Force Levels vary per mission, per side.  You just decide the Basic Force Level Points, 1000, 2000 etc., and the mission tells you what you actually get.    You should be able to "fine tune" these or play as is, to suit your tastes.  For example in the original SM1 Rules Book, Whirlwinds could carry 2 stands (!), that was later amended to no stands, in Codex Titanicus.  And also later, the AT victory conditions were amended to say "Titan or Detachment", for obvious reasons.  Also the excellent Off-Table Support rules are in SM1 pages 53-55.  These are 3 great rules that we have used since '90 ... :;):

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Sun Feb 22, 2004 8:10 pm 
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Hi!

I'll try to post them.

Primarch

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Mon Feb 23, 2004 2:24 am 
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That would be great Primarch!  For those of us who don't have acess to those rulebooks... :o


my 2cents,

iblisdrax

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Mon Feb 23, 2004 5:15 am 
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Thanks Primarch ... those will help out the "young ones" ! :;):

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 Post subject: New Unit: Speed Freek Stormboyz
PostPosted: Mon Feb 23, 2004 10:31 am 
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I have just found this:

http://oz.games-workshop.com/40kuniv....ult.htm

This really does fit into the "Saving Guradsman Ryan" scenario I proposed a little while ago and which we discussed for awhile.

I'll have to review this one and turn it into an EA scenario me thinks....

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