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Dead transports

 Post subject: Dead transports
PostPosted: Tue Feb 03, 2004 10:59 pm 
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Where do you live G ?  And how many SM Sergeants do you need ?

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 Post subject: Dead transports
PostPosted: Tue Feb 03, 2004 11:15 pm 
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Thanks for the offer Legion, I live in Hull, Uk. I've got enough Space Marine Sergeants kicking round to keep me happy for the moment, was more just commenting in general that I thought they should be in the box. I might possibly be interested in aquiring some Imperial Guard Officers, Primaris Psykers and Com-Link guys though (is there anything else on the old sprues that gotted missed off on the new ones, not totally sure as never bought any epic40k ones), do you have any of those you don't want?...

Glyn


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 Post subject: Dead transports
PostPosted: Tue Feb 03, 2004 11:25 pm 
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The rough riders, heavy weapons and plastic catachans were missed off, although the hws and rough riders have been redone in metal for EpicA...

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 Post subject: Dead transports
PostPosted: Tue Feb 03, 2004 11:29 pm 
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Sorry G ... but with 6 IG Rgts (including SM1, SM2 & E40K sprues) , I've used all those guys.  I just have a number of SM SGTs & (caped) Cdrs left, and I have 6 SM Rgts & 5 Traitor Bns, so I still used a bunch of SM Leaders ! ???

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 Post subject: Dead transports
PostPosted: Wed Feb 04, 2004 12:19 am 
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No worries I'll just pick some up from e-bay at some point. Want to work on my Space Marine army first anyway...

Glyn


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 Post subject: Dead transports
PostPosted: Wed Feb 04, 2004 12:47 am 
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Hi!

Did the elimination of the archive also hinder getting sprues?

I'd ask anyway, you never know....

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 Post subject: Dead transports
PostPosted: Wed Feb 04, 2004 6:58 am 
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The Troll said all Epic, so I took it to mean everything ... ???

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 Post subject: Dead transports
PostPosted: Wed Feb 04, 2004 10:18 pm 
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Hi!

Bah, what do trolls know..... :D

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 Post subject: Dead transports
PostPosted: Thu Feb 05, 2004 7:45 am 
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... Don't eat yellow snow ... :D

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 Post subject: Dead transports
PostPosted: Thu Feb 05, 2004 9:25 pm 
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Hi!

LOL  :D

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 Post subject: Dead transports
PostPosted: Mon Feb 16, 2004 2:27 am 
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Here's another chaos question:  Do you get the same amount of sacrifices each turn, or are they one shot deals?


my 2cents,

iblisdrax

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 Post subject: Dead transports
PostPosted: Tue Feb 17, 2004 7:52 pm 
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They are one-shot.

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 Post subject: Dead transports
PostPosted: Wed Feb 18, 2004 12:37 am 
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Just out of curiousity, where does it say that?  I can't find it anywhere.


my 2cents,

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 Post subject: Dead transports
PostPosted: Wed Sep 08, 2004 8:31 am 
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Hi all,

I was lookin again at the E:A rules when I noticed something that is rather obvious if you pay attention: if a unit loses part of its transports, it moves way less. Yeah, I am that smart. :)

What concerned me about this is that transports are in general very vulnerable to enemy fire. Usually they are armoured vehicles (well, I think they are _always_ so) but killing one or 2 of them should be quite easy for any enemy. AT units with a long range like leman russes are quite common and they can leave your mechanized formation laying without the optimum number of transports easily.

Having said that, for a regular IG formation you pay 150 points for the transports. I have started wondering if those points wouldn't be better used somewhere, then :L Getting a fire support platoon and a hydra for the cost of a basic mechanized formation might seem like an option, don't you think?

I would like to know if the reduction of mobility because of dead transports is something that you have noticed to hamper your plan a lot or if I am dreading smoke here. Thank you very much :)

Regards,

Xavi

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 Post subject: Dead transports
PostPosted: Wed Sep 08, 2004 2:44 pm 
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Well, unless you are playing on a mostly flat battlefield with no terrain features, you can usually mask your mech formations in that manner.  Except against artillery, and there isnt much you can do about that, except spread out. I havent had too many issues with formations slowed down critically because of transport loss.

my 2cents,

iblisdrax

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