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Squat Gyrocopters

 Post subject: Squat Gyrocopters
PostPosted: Sat Feb 21, 2004 2:14 pm 
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Hi!

The squats are a small and hard hitting army. The specialize in very heavy artillery and large superheavy vehicles like leviathans.

They have heavy support troops that outmatch other armies heavy weapons by sheer fire power. They can absorb lots of causualties before breaking becuase they are stubborn and they REALLY hate orks.

They're an army with a unique feel.

Primarch

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 Post subject: Squat Gyrocopters
PostPosted: Sat Feb 21, 2004 5:18 pm 
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Yes Squats are generally very well armed with lots of Heavy Weapons and Heavy AFVs.  However, a bit slow because of it.  That being said they have a fast and powerful Cavalry contingent with Bikers, Trikes and Gyrocopters.  As Primarch said ... a unique and interesting army to play.  I have had many successes with them and we still use the SM1 Flank Marcher Rules.  An excellent "Flying Column" concept to make quick deep strikes into enemy flanks and rear.  Classic "Hammer & Anvil" tactics ... and good fun !      :;):

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 Post subject: Squat Gyrocopters
PostPosted: Sat Feb 21, 2004 8:36 pm 
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Quote (Mojarn Piett @ 20 2004 Feb.,06:29)
Quote (Ork Dreadnought @ 19 2004 Feb.,19:25)
Oh that reminds me of something.

Erm, has anybody......

Oh I can't bring myself to say it.....


Has anybody actually been daft enough to create , an actual SQUAT armylist for E:A yet?

Yes: I have. ?}:) ?To elaborate a little: I actually didn't design the armylist, I just ported the Net Epic armylist to E:A ?a while ago. The only thing I've done is the porting and some special rules. I just received some comments a few days ago and have updated the list.

Where might I look at the list?


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 Post subject: Squat Gyrocopters
PostPosted: Sat Feb 21, 2004 9:12 pm 
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Hi!

The rules squat list I refer to is from net epic at:

www.netepic.org

I dont know if anyone has made one for Epic A yet.

Primarch

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 Post subject: Squat Gyrocopters
PostPosted: Mon Feb 23, 2004 12:30 pm 
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Quote (Ork Dreadnought @ 21 2004 Feb.,12:21)
Erm, you and  Mojarn Piett I think.


How do the short-ones play in epic BTW?

Me?  :o  When? Have I been acting like I was offended? If so, please tell me where. I certainly don't remember being offended by you. :o

And Hergrmir & Primarch, I did port the Net Epic armylist to E:A a while ago (as I said in my previous post) and have actually received some good comments last week!! If somebody wants the E:A list for playtesting send me PM with your email address and I'll mail it to you, if you don't mind word format that is.

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 Post subject: Squat Gyrocopters
PostPosted: Wed Feb 25, 2004 7:53 am 
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I'm shivering in anticipation. Getting a whole PILE of Epic Squats shipped to me. About 12 Gyros all told, enough for 3 small land trains, Praetorians, an Overlord...
I'm going to stop now before I ruin my keyboard because of all this anticipatory drooling.
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 Post subject: Squat Gyrocopters
PostPosted: Wed Feb 25, 2004 9:29 am 
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Good for you! Remember to kick some Ork butt!  :;):

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 Post subject: Squat Gyrocopters
PostPosted: Wed Feb 25, 2004 6:06 pm 
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I hear you. The Greenskins will know only pain come this Sunday.


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 Post subject: Squat Gyrocopters
PostPosted: Wed Feb 25, 2004 10:16 pm 
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Hi!

Kudos! It gets harder and harder to get a premium squat lot nowadays.

Enjoy!

Primarch

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 Post subject: Squat Gyrocopters
PostPosted: Mon Aug 15, 2005 7:20 am 
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I'm using a Warlord in games of 4000+ pts., but I don't think I've quite figured out how to get the most out of it.  (I field it cause it's really cool, but I could make it work for me, then all the better).

My thoughts for its use include:
1) turn guns on enemy tanks
2) use to hold objectives on my side of the board (too far to run to get to oppenents side)
3) double move often
4) move to within 15 cm of a formation I want to engage with another unit.

Issues I have with it:
1) sooo slow!  hard to get him where you need him
2) could use longer gun ranges...see issue 1
3) can only target one formation with shooting attacks, sometimes overkill (but not the way mine performs)

Have any of you got some good tips on Titan use?

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 Post subject: Squat Gyrocopters
PostPosted: Mon Aug 15, 2005 8:38 am 
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With regards to your "issues" with the Warlord, remember that JJ increased the range of the TLD and GB to 60cm.

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 Post subject: Squat Gyrocopters
PostPosted: Mon Aug 15, 2005 5:37 pm 
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Really?  I've just been using the stats from the rule book.  Long range guns make sooo much more sense!

Ummm, where should I have looked to learn this?
Thanks

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 Post subject: Squat Gyrocopters
PostPosted: Mon Aug 15, 2005 6:55 pm 
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It will become official when the rules update occurs (if it hasnt happened already).

Are you using the warlord in a space marine army or in an imperial guard army?

Havent used them with Guard, but with marines, i have found the warlord to be too slow to be much use - although they do have a nice a psyche-out effect.  

Personally, i use warhounds as they are quick enough to keep up with my troops and they are far more flexible.


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 Post subject: Squat Gyrocopters
PostPosted: Tue Aug 16, 2005 2:10 am 
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Location: Utah, pick a Pacific Island the other half of the year.
If you are going to use a Warlord, IG or SM, and even if you do use the increased ranged weapons, then may I offer some of the following suggestions.

(1) Deploy it in the exact center of your deployment zone, 15cms up from the edge.
(From here it can easily move into either flank as needed, or better yet follow into number two below)

(2) March it on the first turn up to the exact center of the table.
(From this position it covers 1/2 to 3/4 of the battle area making it real difficult for an opponent to avoid. Also it can quickly move into either flank as needed. It is best if you let the enemy commit themselves first before re-deploying into a flank.)

(3) It is best placed at the junction of two of your formations.
(In this position it will get to use all of it's combat power in support of these two formations. Any attack on these two formations is going to fall into the Warlords sphere of influence.)

(4) Use it offensively, it is a waste of the investment in points to use it defensively.
(No opponent worth their salt is going to place their Take & Holds close enough to each other, or the Blitz, to make it possible for the Warlord to claim two of them defensively. Also no opponent is going to just waltz up to the thing, and if it is standing still, then they can easily avoid it. Offensive is the forte' of the Warlord, or don't get one.)

In my case I use it at the junction of two formations, and then the three of them move directly on the enemy objectives daring them to try and stop them. It forces the enemy to come out and play or lose the battle. Do not underestimate the firepower/combat power of this WE, not to mention the psyhc power, so use it, or lose it

Hope this helps,

Jaldon :oo

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 Post subject: Squat Gyrocopters
PostPosted: Tue Aug 16, 2005 4:48 pm 
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Thanks Jaldon,
That was some sound tactical advice.  I think I should place my Take and Holds as close to my table side as possibel....and just hope they garrison them!

I'd also like to try dropping terminators down on the far side of an intended target to get some nice crossfire from the Titan, before useing them to assult (they should still be in range as casualties will come from the opposite side of the formation)  Note to self:  as always, make sure terminators have a choice of targets less the unit break from Warlord's fire.

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