AFAIK, there is only one 'official' FAQ as others have said, which is on the GW site.
Dave has copied this into the new Compendium, but there were several contentious questions that have arisen over the years (scout screening being one), and Neal was going through a list of these to provide suitable pronouncements in due course.
Here is
Neal's approach to FAQHere is the
list of FAQ questions Neal was looking at
And his initial views on
suggested changes in 2012There was an extensive and convoluted debate on the
'screening against air assault' issue here, which we are in danger of repeating again.
Onyx wrote:
Basically yes, an air assault can land in multiple zones of control and engage the nearest formation.
I am part of the NetEA rules/FAQ team headed by nealhunt.
The new FAQ will be made available when nealhunt has time to update it.
IIRC, this view was in the minority - most people following Neal's opinions (and those of the E:A ruleset) which generally prohibit units from entering the ZoC of an enemy unit that is not the target of the assault.
This means that if a target is "screened" by scouts, then the player must use another formation to clear away part or all of the screen in order to carry out the assault. Equally, where there is protective AA, this must be nullified or the player runs the risk of losing the air transport to a 'lucky shot'.
Either way these and other questions are not insurmountable, and provide the colour and character to E:A as a game, so I would be very unhappy indeed if Onyx is correct regarding the FAQ revision.