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MW and TK in assaults

 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 2:02 am 
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Quote: (stompzilla @ 07 May 2009, 01:15 )

That's not what's written in the unit's notes though.

The fusion gun does not give the Firedragons an extra attack; instead they add the macro weapon ability to the unit's firefight value.


(Emphasis mine}

The notes clearly say that the unit's FF value is macro weapon.  It then follows that any extra attacks added to the unit would also benefit from this ability.

If this note was missing then one would assume that it was weapon specific - as is the case with howling banshees, however it is not.

The Macroweapon ability is on a specific weapon - the fusion gun.  The Notes section is explanatory as to how the fusion gun ability should be applied.

The Exarch weapon is a separate weapon with its own stat line.

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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 2:16 am 
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Quote: (zombocom @ 07 May 2009, 01:37 )

Quote: (stompzilla @ 07 May 2009, 01:15 )

It then follows that any extra attacks added to the unit would also benefit from this ability.

Why?

Because that's how the rules work.

Since the character is adding a separate weapon (which gains the extra attack) and this is not a MW in itself, the view is that the extra attack is not MW.


But that's not how any other unit in the game functions.  If a stand has an ability mentioned in the notes section then it confers this ability to extra attacks that the unit recieves through character upgrades.

E.g. Warp spiders.

The note on the Firedragons entry clearly says that the unit's FF value has the MW ability. Meaning a basic stand of FDs has FF of MW4+.  In the same way that warp spiders exarchs get first strike because it is mentioned in the unit's notes, so too do FDs for exactly the same reason.  If this note, that clearly tells us how to deal with firedragons MW ability, was not present then i could agree that any extra attacks added to the unit would not gain the ability as is the case everywhere a special ability is assigned to a weapon, without a mention in the units notes telling us that this is not the case.

I just can't see, from a RAW perspective how it could be argued differently.  However i am looking to take part in tournaments in the UK when my work schedule allows and so whatever the official ruling is i'll have to stick to.

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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 2:20 am 
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Quote: (nealhunt @ 07 May 2009, 02:02 )

The Macroweapon ability is on a specific weapon - the fusion gun.  The Notes section is explanatory as to how the fusion gun ability should be applied.

The Exarch weapon is a separate weapon with its own stat line.

It's not though, as the note explains.  The MW ability is confered to the unit's FF value, hence any extra attacks the unit has would also gain the MW ability.

To put it another way, the exarch gains the FF value of the unit is added to.  Since the note clearly tells us that FDs have MWFF4+ then so too does the exarch.

To quote Chroma from the earlier thread:

That's because the Banshee first strike is on the weapon, while the Warp Spider first strike is in the Notes, and applies to all attacks made by the unit.

That's why I feel that the Fire Dragon Exarch *does* get MW on its extra attack, as a Fire Dragon unit has, essentially, MWFF4+; so any "extra attacks" would be using that stat as well.  Reading the "rules as written" that's what they seem to mean to me.


To me, a *strict* reading of the note-as-written is that the MW ability is "granted" to the FF attack value of the Fire Dragon, the Exarch uses that value for its FF extra attack, therefore, its attacks have MW as well.  If the secondary note at the bottom of the unit description wasn't there, and, honestly, I'm not sure why it's even needed, as they don't mention it for first strike on the Howling Banshees, then the Exarch would definitely *not* get MW on its extra attacks.  But I advise people to read the "secondary note" again and show me how it *doesn't*, as written, grant MW to any extra attacks the Fire Dragon unit makes.

Which seems to sum up my argument moren eloquently than i seem to have been able.





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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 3:14 am 
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Quote: (stompzilla @ 07 May 2009, 02:20 )

Which seems to sum up my argument moren eloquently than i seem to have been able.

And I'm wrong, that's the thing.  And the way it's written is poorly done.  

It was not a design intent that a Fire Dragon Exarch give an extra MW attack, just a normal attack; the wording was an over sight from long before I got the project and it was missed in the errata.

Using logic and exact parsing on the words as written, yes, the extra attack should be MW.  By intent, it's not.  House rule it if you like (I know my group does! *laugh*), but in "official" play, it's not MW.

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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 3:21 am 
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It was not a design intent that a Fire Dragon Exarch give an extra MW attack, just a normal attack; the wording was an over sight from long before I got the project and it was missed in the errata.


Can you prove this?  

No offense but as a previously long time 40K GT goer this is pretty much my standard response when someone tells me "But Pete Hains *Or Insert random games developers name here* told me...."

How do you know the intent and can you quantify/qualify it?  Because as far as i can see the RAW are pretty clear on the matter.

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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 3:31 am 
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Quote: (stompzilla @ 07 May 2009, 03:21 )

How do you know the intent and can you quantify/qualify it?  Because as far as i can see the RAW are pretty clear on the matter.

I know the intent because I'm the Eldar Champion and I spoke to the Eldar Champion before me.

The Fusion Gun note is "descriptive", it's not actually necessary, but was written there to explain how a MW small arm/close combat weapon worked, without thought to other interactions.

My local group lets the Fire Dragon Exarch take a MW attack... they're fairly popular.  *laugh*  But, honestly, it makes the Fire Dragon Exarch far superiour to all other Exarchs, and that's how I "qualify" it as *not* intended.




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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 3:37 am 
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Sounds to me like the solution is to fix the document, either the new one that's (hopefully) near to release or the E:A Handbook 2008.

Perhaps putting MW in the FF data cell for affected units would be enough (eg MW4, or even 4* where the * denotes these are MW attacks)? And if this is being fixed, perhaps the various Notes could be brought in-line at the same time?

Just a thought...this issue seems to be a significant bone of contention (and understandably so).


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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 4:09 am 
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Quote: (Chroma @ 07 May 2009, 03:31 )

I know the intent because I'm the Eldar Champion and I spoke to the Eldar Champion before me.

The Fusion Gun note is "descriptive", it's not actually necessary, but was written there to explain how a MW small arm/close combat weapon worked, without thought to other interactions.

My local group lets the Fire Dragon Exarch take a MW attack... they're fairly popular.  *laugh*  But, honestly, it makes the Fire Dragon Exarch far superiour to all other Exarchs, and that's how I "qualify" it as *not* intended.

That's fair enough, i suppose.

But if i rock up to tournament and someone tells me that their FD exarch gets an extra MW FF attack and then shows me the rules, which are pretty clear, i can hardly turn around and say:
"Ahhh but Chroma, this guy on the internet who reckons to be the Eldar army champion, something i don't really understand but is apparently something that i hear used to be done back when Jervis gave a toss, told me that isn't right"

without looking like a total frikking idiot now can i?

Again, apologies, Chroma, i have a lot od repect for what you contribute to the community and don't mean any offense but surely you can see where i'm coning from with this.

I would disagree that it makes them superior to all other exarchs.  Warp spider exarchs* get 2x First strike 4+ FF attacks and can infiltrate and scout as well as having superior armour, Swooping hawk exarchs can move 35 cm both on the initial engage move and on the follow up move, as well as having scout, can teleport and have jump packs, DA exarchs have 3 x 4+FF Scorpion exarchs get better armour and 3 x CC4+.  It's all entirely situational.  When assaulting a mechanised guard company would you rather have 2 x MW 4+ or 3x CC 4+ and a better armour save?

Not getting a MW extra attack actually makes them massively inferior to all other exarchs (Barring banshees, which i think we can all agree are pretty underpowered).

I include a couple of firedragon stands with exarchs in my mixed aspect fm, however the other aspect fms i use (Dark reapers/Warp spider & Swooping hawks) come with enough bonuses that i don't feel short changed by not having any FD exarchs in them.

* When i refer to exarchs here i'm including the stand + character.





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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 4:20 am 
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I would read it that the Notes section describes universal attributes of that unit, so that a character upgrade gets the same attributes (eg. first strike for WS exarchs, jump packs for assault marine characters etc.), whereas the Firepower section describes exactly what attributes that units weapons have.

So, for example, the Firepower of FD in (15cm) is MW, but the Firepower of all ranged Exarchs (FD, hawks, reapers, dire avengers) is +1 EA. If it said +1 EA MW (as the Autarch Firepower stats do) then that extra attack would also be MW, but it doesn't, so it isn't. Much the same as Shining Spear Exarchs don't have "lance" for their +1EA CC, even though the base unit does.

It's pretty much the case that if it says something in the Firepower section, then that weapon of that unit in that situation has that attribute. Otherwise, it doesn't. This also came up with GROOV3R last night, where he was under the opinion that Vindicators have MW in FF, because they have a MW ranged attack - they would only have a MW FF (or CC) attack if there was a separate line in the Firepower section saying (15cm)/(b/c) MW.

Does that make sense?

Oh yeah, I was certainly delighted about my Avatar (now named, thanks to above comments, the Holy Hand Grenade of Ulthwe) :)

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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 4:37 am 
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Quote: (stompzilla @ 07 May 2009, 04:09 )

Again, apologies, Chroma, i have a lot od repect for what you contribute to the community and don't mean any offense but surely you can see where i'm coning from with this.

Dude, I *completely* see where you're coming from with this... it's the same interpretation *I* had!

But since EPIC is a gentleman's game, I'd rather err on the side of caution than overpower, and, in a tournament, I'd make normal attacks... or, just dicuss and agree with my opponent during the 5 minute warm-up.

If it hadn't been dicussed, and my opponent felt that it was correct as a MW extra attack, again, because EPIC is a gentleman's game, I'd say, "Cool, go for it!", because if a single extra MW attack is going to defeat me, I *deserve* to lose.

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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 7:52 am 
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Quote: (stompzilla @ 06 May 2009, 22:34 )

Hahaha, i've taken to calling the avatar "The holy hand grenade".

Pull the pin and throw him in!

On a related note, i was going to start a new thread but this seems as good a place as any to ask:

Wraithguard: It's just the extra attack that gets the MW FF right?  So 1 normal and 1 MW FF@ 4+.

Also, while i have your attention, what's epic UKs view on the Firedragon exarch issue?  My reading of the book seems to indicate that the exarch EA DOES gain the MW ability since it clearly says in the unit's notes that Firedragons FF value is a MW.  Some clarification on how it's treated at your tournaments would be appreciated though.

Regarding the FD Exarchs I've always played it at UK tournaments, and everybody who has played against me has done the same, that the extra attack is MW

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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 8:18 am 
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Excellent.  Cheers Steve.


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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 11:55 am 
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Quote: (Steve54 @ 07 May 2009, 07:52 )

Regarding the FD Exarchs I've always played it at UK tournaments, and everybody who has played against me has done the same, that the extra attack is MW

- - - and I have not used it in the UK tournaments (nor played Steve recently I might add).  :smile:  

If we did play each other in a tournament setting I would suggest that we would come to some agreement during the 5 min warm up (or when the question arose) and get on with the game because time is usually very tight.

As Chroma says, it would seem to be unlikely that an extra MW hit in an assault is going to make the difference between winning and losing the game (but then I have not done well with Eldar since Spirit Stones was dropped).

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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 12:11 pm 
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I see it as the same issue as sniper on the eldar rangers - its not on the weapon its in the notes there fore they get sniper fire fight and sniper close combat as well! unles this was changed in the 2008 errata.

Fire dragon exarchs in 40K generally come with a fire pike so why not say they have MW fire fight?

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 Post subject: MW and TK in assaults
PostPosted: Thu May 07, 2009 5:25 pm 
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Quote: (the phantom @ 07 May 2009, 12:11 )

I see it as the same issue as sniper on the eldar rangers - its not on the weapon its in the notes there fore they get sniper fire fight and sniper close combat as well! unles this was changed in the 2008 errata.

It's covered in the FAQ, sniper only works in FF/CC if it's on a FF/CC weapon, otherwise it's just for shooting.


Fire dragon exarchs in 40K generally come with a fire pike so why not say they have MW fire fight?


Different game, different rules. The Exarch rules were obviously simplified because having a datafax for each one would have cluttered the list and led to confusion. A degree of abstraction is therefore neccessary. Otherwise banshee exarches should have first strike etc. They don't.

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