Login |  Register |  FAQ
   
Post new topic Reply to topic  [ 29 posts ]  Go to page Previous  1, 2

Chaos 3.5 Daemon Summoning

 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Sun Jul 18, 2004 10:25 pm 
Brood Brother
Brood Brother
User avatar

Joined: Fri Feb 14, 2003 9:52 pm
Posts: 4598
Location: Suffolk, UK.
A little more information to be gleaned from this Portent thread.... :)

_________________
www.darkrealmminiatures.com


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Sun Jul 18, 2004 10:42 pm 
Brood Brother
Brood Brother
User avatar

Joined: Thu Feb 13, 2003 5:13 pm
Posts: 36989
Location: Ohio - USA
Well let me know what you need Maksim and I'll copy it! :;):

No problem! :D

_________________
Legion 4 "Cry Havoc, and let slip the Dogs of War !" ... "People sleep peaceably in their beds at night only because rough men stand ready to do violence on their behalf."


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Mon Jul 19, 2004 12:49 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Feb 14, 2003 12:46 am
Posts: 27069
Location: Edmond, Oklahoma USA
Hi!

Interesting stuff. Getting into this fluff a little more since I am making the new netepic cards and there are rules for these extra chapters.

Primarch

_________________
Primarch


The Primarchload
Magnetized Titans Tutorial
Net Epic Gold
Heresy Rules


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Thu Jul 29, 2004 3:01 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Feb 16, 2003 4:43 pm
Posts: 7258
Location: Sacramento, California, USA
As a side note: I was looking through my FW books and found out that the second Armor book has the Rinn's World stroy about the Crimson Fists in it around an Ork Battle Wagon entry.

Shalom,
Maksim-Smelchak.

_________________
6mm Sci-fi:
http://games.groups.yahoo.com/group/6mm ... nWarGames/
My Personal Blog:
http://6mm-minis.blogspot.com/


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Fri Aug 06, 2004 9:02 am 
Brood Brother
Brood Brother
User avatar

Joined: Fri Feb 14, 2003 7:35 am
Posts: 5455
Location: Finland
Quote (MaksimSmelchak @ 11 2004 July,15:55)
Thanks AGAIN for all of the help so far guys!

So...

Silver Skulls - Ultramarine gene seed
- Unknown Rogue Trader mention...

Homeworld: Varsavia. (Source: Index Astartes I page 2, the fluff caption.)

_________________
I don't know and I let who care. -J.S.


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Thu Aug 26, 2004 8:05 pm 
Brood Brother
Brood Brother
User avatar

Joined: Wed Aug 20, 2003 12:30 am
Posts: 939
Location: University of Essex, Colchester, UK (soon to be Brighton, Sussex, UK)
http://www.redelf.h1.ru/w40k_astartes.html

This might serve you well. :cool:

Xavi

_________________
Commanding legions forward while sitting in a nice armchair.


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Sat Aug 28, 2004 2:36 am 
Brood Brother
Brood Brother

Joined: Fri Oct 24, 2003 2:42 am
Posts: 253
Another tidbit on the Silver Skulls: Looking through the Rogue Trader book, I noticed that the Silver Skulls appear to be headhunters, with the heads and/or skulls of enemies hanging from their armor.

_________________
-Ethan


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Fri Sep 10, 2004 9:21 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Feb 16, 2003 4:43 pm
Posts: 7258
Location: Sacramento, California, USA
Thanks for all of the help, guys!

Shalom,
Maksim-Smelchak.

_________________
6mm Sci-fi:
http://games.groups.yahoo.com/group/6mm ... nWarGames/
My Personal Blog:
http://6mm-minis.blogspot.com/


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Tue Aug 09, 2005 4:11 pm 
Purestrain
Purestrain

Joined: Thu Feb 13, 2003 10:52 pm
Posts: 9617
Location: Nashville, TN, USA
Hey.  I posted this on the SG Forum, but I know a lot of you guys don't check it and I would like to hear feedback from you also.
Here is my take on the strategies:
=========

*Daemon Shield - Obviously, the idea is to use the cheaper daemons which don't generate BMs when killed to shield the more expensive units behind them.  This is going to work best with slow formations that can count on the daemons being in front.  Plaguebearers, with a 3+ save, are obviously going to be the most effective.  Flamers are the worst.  You don't really need to summon a lot at one time, so no Champion is needed to increase summoning potential.  Only an Icon to keep "unused" daemons in play continuously is really needed.

*One-off Assault - This is a big boost for a single assault, regarding the daemons as "disposable."  This is a good option for a fast formation that can't afford to be slowed down by 15cm speed daemons hanging around after the assault.  Beasts with their 20cm Infiltrate and Flamers with their high FF can provide the longest effective range.  Bloodletters are obviously the best choice if you are in range for them to reach CC.  In order to get as many daemons into play as possible, a Champion is in order.  While some people may consider letting several 20-point daemons vanish into the warp as a waste, keeping around units which will hinder the formation's movement is a potentially large tactical disadvantage.

*Mega-assault - The classic summon/retain/summon combo for a truly astounding horde.  This tactic is powerful but somewhat challenging to set up, given the need for both placement of the assaulting unit and an appropriate target where ~16 daemons won't be wasted.  This makes a very good spearhead formation to charge down the enemy's throat but it is expensive.  Plaguebearers and Daemonettes may be best in this tactic as they will allow a hard-hitting CC, but also provide some FF support in follow-up turns as the horde may not reach CC.  It requires both an Icon Bearer and a Champion to build the large horde in 2 turns, as well as a large number of daemons [in the daemon pool].

*Pump and Dump - This is basically a series of smaller one-off assaults.  It provides less of an impact in individual assaults but it maximizes tactical flexibility.  Multiple Daemonic Pacts scattered around the army allows many different formations to summon from the daemon pool as needed.  Some of the daemon pacts and daemons are "wasted" by lack of use or disappearing into the warp, but you have the flexibility to boost any formation when they need it most.

===

Of those, I think the One-Off and Pump and Dump are the least likely to be used due to perceived waste.  Personally, I really like the Pump and Dump and would like to see a slight drop in the points of a Daemon Pact to make it more viable.

_________________
Neal


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Tue Aug 09, 2005 6:10 pm 
Brood Brother
Brood Brother

Joined: Thu Dec 16, 2004 7:11 pm
Posts: 208
Location: Newark Ohio
Your take on it is about the same as mine. Have you looked at the adjusted greater daemon stats yet? Changed to 8 smmoning points to bring one.

_________________
who are we to bring down the stars
http://lostandfoundohio


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Tue Aug 09, 2005 6:43 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Feb 16, 2003 8:10 pm
Posts: 2642
Location: Edmonton, Alberta
Quote (Grimshawl @ 09 2005 Aug.,10:10)
Your take on it is about the same as mine. Have you looked at the adjusted greater daemon stats yet? Changed to 8 smmoning points to bring one.

Can you keep discussion of that to the Yahoo Group please?

_________________
Guns don't break formations. Blast Markers break formations.


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Tue Aug 09, 2005 6:56 pm 
Brood Brother
Brood Brother

Joined: Thu Dec 16, 2004 7:11 pm
Posts: 208
Location: Newark Ohio
Sure, as you wish.

_________________
who are we to bring down the stars
http://lostandfoundohio


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Tue Aug 09, 2005 10:04 pm 
Brood Brother
Brood Brother

Joined: Sat Jul 09, 2005 12:12 am
Posts: 2241

Have you looked at the adjusted greater daemon stats yet?

Changed to 8 smmoning points to bring one.


???

_________________
Rob


Top
 Profile Send private message  
 
 Post subject: Chaos 3.5 Daemon Summoning
PostPosted: Wed Aug 10, 2005 4:28 pm 
Brood Brother
Brood Brother
User avatar

Joined: Sun Feb 16, 2003 8:10 pm
Posts: 2642
Location: Edmonton, Alberta
Quote (Tactica @ 09 2005 Aug.,14:04)
???

All will be made clear soon.

_________________
Guns don't break formations. Blast Markers break formations.


Top
 Profile Send private message  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 29 posts ]  Go to page Previous  1, 2


Who is online

Users browsing this forum: No registered users and 25 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  


Powered by phpBB ® Forum Software © phpBB Group
CoDFaction Style by Daniel St. Jules of Gamexe.net