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					| Purestrain |  
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					|  |  Joined: Mon Jul 28, 2003 10:43 pm
 Posts: 7925
 Location: New Zealand
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					| Had time for two 3K battles this afternoon - this is the first one with my tyranids against my mates marines.  It's been a while since we had used either of these armies.
 We used Nid 7.3 with following mods:
 -Trygon 25cm move, no infiltrate.
 -Meiotic Spores, 35 points, cannot garrison, count as difficult terrain for aircraft with 30cm radius.
 
 Marines used the standard changes (1.1(?))
 1) Cost changes (+/-25 points)
 - Vindicator det, 275 (-25)
 - Predator det, 275 (-25)
 - Land Raider det 375 (-25)
 - Terminator det 350 (+25)
 - Landing Craft 375 (+25)
 
 2) Speed upgrades (+5cm)
 - Vindicator, 25cm
 - Attack Bike, 35cm
 
 3) FF upgrades (1 better)
 - Land Raiders, FF4+
 - Predator Destructor, FF4+
 
 4) Armours get Hunters
 - Vindicator det, hunter upgrade allowed
 - Predator det, hunter upgrade allowed
 - Land Raider det, hunter upgrade allowed
 
 5) "And They Shall Know No Fear"
 - Number of BMs in assault resolution is halved (round down)
 - Leaders remove 2BMs instead of 1
 
 
 Tyranid List:
 
 -Dominatrix, 3 Trygons, 6 Termis.
 -Warriors, 26 Termis, 6 Hormis.
 -Tyrant, 6 Termis, 4 Hormis
 -Greater Synapse Node, 4 Dactylis, 2 Termis
 -Harridan, 9 Gargoyles
 -Hierophant
 -Hyrdaphant
 
 
  
 Marine List:
 -Tactical, SC.
 -Tactical
 -LandRaiders
 -2x Whirlwind
 -2x Devastator
 -Warhounds
 -Terminators
 
 
  
 
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