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 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Wed Dec 03, 2025 6:28 pm 

Replies: 91
Views: 185444


Here comes the second batch of maps: - 120x180 Crossroads: taken from ShadowLord's version of the module. 120x180 Crossroads.jpg - 120x180 Desert and corner dunes: adapted from a Vassal battle report from PFE. 120x180 Desert and corner dunes.jpg - 120x180 Desert, trees, and tiny structures: file fro...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Fri Nov 28, 2025 7:28 pm 

Replies: 91
Views: 185444


This time, for the fourteenth preview come what got me first into fiddling with Vassal: the maps. 1. I'll be showing the new ones so people know what to expect, plus the ones that were on the module but got necessary changes besides replacing with the last version of the hills. 2. Maps come from sev...

 Forum: Epic Armageddon   Topic: Cardboard Proxies

 Post subject: Re: Cardboard Proxies
Posted: Mon Nov 24, 2025 6:45 pm 

Replies: 43
Views: 125907


Hello. Got some time to work on this instead apart on the Vassal module, with the tiny big'uns of the Orks, the Gargants.

Image

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Sat Nov 15, 2025 2:11 pm 

Replies: 91
Views: 185444


Hello. For this thirteenth preview, comes what was left or forgot to report that will appear, so only the maps will be left. So in order: - The left half is the desert background the module had till now. That one was pretty much textureless and in a peculiar colour which after investigating it found...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Sun Nov 09, 2025 12:36 pm 

Replies: 91
Views: 185444


Hello! First of all i would like to apologize as when i first started i said that this would new version would be out on a few weeks but that was three months ago already. I added even more things than what there was when i made the announcement and it took its time. This twelfth preview comes with ...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Thu Oct 16, 2025 1:51 am 

Replies: 91
Views: 185444


And here we come again, this eleventh time with bottomless crevices, or holes in general, to fill the hole (not pun intended) in no LoS blocking but impassable terrain the module lacked. Vassal_Preview_Terrain7holes.JPG After a few dozens tests that did not seem that they look much what they are sup...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Wed Oct 08, 2025 6:54 pm 

Replies: 91
Views: 185444


For this tenth preview, it is a ''maybe'' preview, as there is downsides to it, even if they aren't as big as the upsides. So what do you guys think? Should i go for it? Vassal_Preview_Terrain5.JPG (all hills are new save for the smaller green one at the bottom, to show the difference (or lack of) w...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Tue Sep 30, 2025 7:38 pm 

Replies: 91
Views: 185444


Of any future hypothetical release that may or may not exist? When it gets to exist, the previews will finish and a big announcement could or could not happen here, rest assured. Leaving the Tzeentchian speech aside, on the ninth preview come the setpieces: sprites made out by taking several differe...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Fri Sep 26, 2025 7:08 pm 

Replies: 91
Views: 185444


Hello! So for the eighth preview, come another round of terrain, this time liquids, not water but liquids in general, as the module was lacking some. From left to right and up to down. - Garden pond: a idea to add a non-LOS blocking feature to urban maps, as all we had was rocks, craters and low rui...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Sun Sep 21, 2025 12:29 pm 

Replies: 91
Views: 185444


Well, another week, another preview. I wanted to do another but i was almost going to miss ithis one even, as it took me a bit more due to work keeping me busy this week. This time come the greenery. From left to right and up to down ... and following the idea to make things easier to create the map...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Sun Sep 14, 2025 9:17 pm 

Replies: 91
Views: 185444


Hello. This time the preview is about improvements in two of the measuring systems the module has had, new BMs, and a few of the new terrain pieces. First, about the measuring systems, begginning with the easier to explain, a second thread has been added for some extra functions: - Two players can u...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Wed Sep 10, 2025 5:54 pm 

Replies: 91
Views: 185444


Hello, for the fifth preview, and last of the new units' ones, comes Tyranids and Eldar. The Nyds should be the last version of these sprites, unlike the last Nyd ones shown before. About the changes: - The Dominatrix was so big that it could not fit on the deployment area if not placed sideways, so...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Sat Sep 06, 2025 7:27 pm 

Replies: 91
Views: 185444


For the fourth preview, come the most reasonable humans after the Deathwatch :D , the Ordo Hereticus, complete wih characters for all, including vehicles. The units follow the UK list, as that one is stable, but can be adapted to most that are on this forum. SoB_Hereticus.png Sorry, i did not notice...

 Forum: Epic Armageddon   Topic: Cardboard Proxies

 Post subject: Re: Cardboard Proxies
Posted: Thu Sep 04, 2025 4:32 pm 

Replies: 43
Views: 125907


Well, after not being able to work on this for a while due to the computer failing, but thankfully having a solution, and now that the Vassal version is close to done, i had some time to go with this, and finish the rework on part of the Orks. Still, going with the Land Raider version of the Battlew...

 Forum: EA Battle Reports   Topic: Vassal Development Thread

Posted: Wed Sep 03, 2025 4:27 pm 

Replies: 91
Views: 185444


Oops, time has passed too fast and forgot to update this, but testing with others is going well so far, so there should not be much delays in that way. For the third preview, there is Orks (all of them (including characters) save for Orkeosaurus and Steam Gargants). Get a good look at the Madboyz fo...
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