mordoten wrote:
The hades breaching drill is a way for a slow list to make it deep into the opponents deployment zone. Even if its an bad option it brings synergy to the list that i don't think is good. Same with singlton warhounds. Its a cheap way of getting fast units into the list that can secure the enemy blitz.
As i said inanother recent post: Having toughs as nails inf co in gorgons that are very resilient and also one of the best assault formations in the game AND having 2 options that can threathen the enemy backfield makes for a very good synergy.
Even if the hades is crap it still forces me to leave units on the blitz to guard it. And if i want to beat the inf co i need to throw everything i got at them. I play against the lisat now and then cause Partisan_nick is my friend. He is also a good player and it's really hard to see what the weakness of the list is in it's current form.
well for me one weakness is that going for sc and another super tough infantery comp with gorgons and no ranged power whatsoever you pay 1100 pts. that will give you 2 activations. wow. immobilze or take out just one gorgon and see what happens. especially when you face artillery. activation wise you normally end up on the short side with krieg when going for 2 mobilized infantery comps.
another weakness are tough ra enemy formations. trying to counter that in your build and you end up compromising end over end.
regarding blitz guard.. well.. what about landas, thunderhawks, terminators, swooping hawks, flayed ones, trygons and what not? of course you will need a suiatble blitzguard. and since the the missile silo is nerfed down so needs dkok as well.
yes, solo warhounds might come up as an issue. but personally i didn't have difficulties placing 3bm on one. and then only 2 every other round. when you consider them as a guaranteed matchwinner what are chaos death wheels to you?
from my feelings the list reads fine, even though a bit on the expensive side. actual testing will show the valid or invalid points.
cheers