Hi there! I got my copy of FCW recently and am reading it at the moment. I really like the basic ideas of combat and get most of the rules for now, even if I had no time to play a match yet. What still confuses me a bit is obviously the most important thing - command units.
Since there's not much information on how to build a custom force, I wonder how many command units I should have in my army. Since they are expensive I don't want to buy much of them, since they are that important I cannot have enough it seems... what is a good balance here?
The other awkward thing to me is their movement range. Surely it's important they they reach positions on the battlefield rather quickly - but still I wonder about command units WALKING 60cms across the field (like they do in the FCW lists for Grandma Wendy armies, f.e. the Hunter-Scavenger-Mob CO has Movement 60F). With Command armies that fast and not directly targetable to the enemy, there seems to be no reason to have command vehicles at all, right?
Maybe someone could enlighten me a little bit, please. I didn't find much information about this in the rule-book yet. On the other hand english is not my mother tongue, maybe I got something wrong. Thanks for reading, guys!