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Imperial Guard Armoured Regiment V1.3

 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Mon Jan 15, 2007 3:21 pm 
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Latest Version Version 1.31

Changes to 1.31:

- Destroyer goes up to 100 points.
- Destroyer goes down to AT4+
- Executioner goes up to MW4+
- Salamander Command vehicle gains Scout



Changes to 1.3:

- Immobile platforms dropped.
- Medusa given a heavy bolter.
- Armoured Company Commissars grant +1 FF attack instead of a MW CC attack.


So, is anyone interested in playtesting this list?

Otherwise this is probably it, it's gone about as far as it can without testing.

Personally, I don't have enough tanks. :D





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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Mon Jan 15, 2007 4:02 pm 
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If I have someone to play against I will... but right now I do not have anyone to play against.  I have a friend who may be interested in Tau... has a Tau 40k army.  

I think I have the tanks to do it, especially once I get my Artillery Company.  

The things I currently do not have is the Stormblades, Stormswords, and Stormhammers, the Salamanders (may get some with next FW purchase), or any of the Leman Russ variants other than the Leman Russ and Vanquisher.  Also do not currently have any Marauder Destroyers or Lightnings or Lightning Strike fighters.

So I will be able to do the core of the list, but I will not be able to really test the parts we are most concerned with - the formations and units not found in any other list.  I can of course proxy and may.

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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Mon Jan 15, 2007 7:00 pm 
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dude we could test it, if we get mike to bring his Epic and a few 'counts as' and we should be good.

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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Mon Jan 15, 2007 7:16 pm 
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Aye Silent Mike could field the core of an Armoured Regiment no problem, with a couple of proxies or borrows he'd be set.  :)

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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Tue Jan 16, 2007 7:06 pm 
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yes, it looks like they have ehough tanks :)

if they are intersted see if they would do a battle report?

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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Tue Jan 16, 2007 8:42 pm 
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(Hena @ Jan. 16 2007,18:52)
QUOTE
Btw, is it intentional that Super Heavy Platoon is 175 as it is 200 in Steel Legion?

Unintentional. I'm not sure why it ended up at that at all.


But I'm still annoyed if that list has the freely placed Supreme Commander. Perhaps well make own edition where there is 100 points more expensive Super Heavy Command Company.


That'd just be the exact same list, only you've chosen to apply the Supreme Commander to a SH Company.


Which I see nothing wrong with at all really...

There are so many examples of armoured regiments in history, and SC's are known to have used all sorts of vehicles as their personal battlewagon, so I favour 'the commander's choice'.

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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Mon Jan 22, 2007 4:54 pm 
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Hena are you looking at having any particular Russ variants?  Destroyers in a Tank Company that is a 'defensive' company?

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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Mon Jan 22, 2007 5:02 pm 
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Now i just have to convert one stormhammer... damn. :)

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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Mon Jan 22, 2007 5:07 pm 
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...and that list looks great. Lets see if we can playtest it some day...

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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Mon Jan 22, 2007 5:11 pm 
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EandC...could those stormtroopers in the list also use moles & hellbore as transport?




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 Post subject: Imperial Guard Armoured Regiment V1.3
PostPosted: Mon Jan 22, 2007 5:26 pm 
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Cool lots of interest here. :)

A mate of mine will be playtesting this list too. :p

And last but not least. You miss the supreme commander character


Will put his stats in the next version (Probably +1 FF rather than +1CCMW, other than that normal stats).





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