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Elysian Sentinels |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
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Cosmic Serpent |
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Joined: Tue Mar 07, 2006 2:56 am Posts: 137 Location: Chicago |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
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Cosmic Serpent |
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Joined: Tue Mar 07, 2006 2:56 am Posts: 137 Location: Chicago |
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Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
They can be mixed in IA3, so does that need to be stated? Sort of the same thing as two versions of predators. I'm easy to amending the text either way. Notes: Walker, count up the number of Sentinel units that can fire at the target formation and divide by two (rounding up) to find the number of rocket pod shots you may take |
Cosmic Serpent |
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Joined: Tue Mar 07, 2006 2:56 am Posts: 137 Location: Chicago |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
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Cosmic Serpent |
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Joined: Tue Mar 07, 2006 2:56 am Posts: 137 Location: Chicago |
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Tactica |
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Joined: Sat Jul 09, 2005 12:12 am Posts: 2241 |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
Yes, otherwise you wouldn't have made the suggestion. ![]() However, although Disrupt would be nice, I struggle with allowing for the capability. All the attached units should help facilitate an assault, but should not be so strong on their own that they can have a noticeable effect. My Vision : The infantry need the supporting units and the Supporting units need the infantry. They should not operate alone very well. That is one of the differences between the Elysians and other "Guard" armies, in that as good or as bad as they may be in assault, that is exactly what they do. So we have to come up with the tools that allow them to assault in a reasonable manner, without becoming close combat monsters. If you look at the macro-view of the 40K list, what the Elysians do, once they get on the ground, is get close enough to launch their demo attacks, then finish off the survivors with lasguns and bayonets (well, that's a little stretch, but it's close). In EA, we are better able to model that type of action because the game mechanics are stronger. _________________ Honda "Remember Taros? We do" - 23rd Elysian Drop Regiment |
Cosmic Serpent |
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Joined: Tue Mar 07, 2006 2:56 am Posts: 137 Location: Chicago |
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Honda |
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Joined: Wed Aug 10, 2005 11:44 pm Posts: 1891 Location: Katy, Republic of Texas |
This is a fair statement and I think we have to look at this. However, I think we also need to keep in mind what other 4 BP units look like. So Griffons and Whirlwinds, come to mind quickly. Are the Sentinels equivalent to those units? Not trying to be coy, just get a feel for what you are thinking. Also, is 1/2 BP per unit + Disrupt a viable option? _________________ Honda "Remember Taros? We do" - 23rd Elysian Drop Regiment |
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