Moscovian wrote:
Leviathans were moved to transports.
Like this change (unsurprisingly :-))
Moscovian wrote:
Leviathan, Colossus, and Cyclops all had bumps to their CC, bettering them to 4+.
I shouldn't really raise an opinion here (since I haven't play tested the list yet), but on principle I would say that CC should be a Squat problem. So if they have problems with CC making them better at it feels to me the wrong way to fix it. Make them better at avoiding CC or surviving CC instead?
Moscovian wrote:
Land Train suggestion - speed has been a major factor in not bringing this iconic model, so I am considering giving this unit the option of doubling its road movement bonus from 5cm to 10cm. Think about it, comment.
I agree that something needs to be done to make the land train more enticing. But the inherent randomness of the road bonus (the road needs to be in the direction you want to go), It could count for nothing in most of the games.
I like the suggestion that was voiced about giving the train extra speed for dubbling and trippling. Felt really interesting with the momentum aspect of a heavy train.
As a suggestion for next time, would it be possible ( in the draft atleast) to mark all the changes with red? Would make it much easier to spot.