As requested. Here is the new thread:
Plasma Destructor WA (Rapid) Range: 72", Strength: 8, Armourpiercing 2 Ordnance 3, 7" Blast, Primary Weapon (Full) Range: 96", Strength: 10, Armourpiercing 2, Ordnance 2, 10" Blast, Primary Weapon
Vulcano Cannon Warlord WA Range: 240", Strength: D, Armourpiercing 2, Ordnance 1, 10" Blast, Primary Weapon Reaver RA Range: 180", Strength: D, Armourpiercing 2, Ordnance 1, 7" Blast, Primary Weapon
Ragnarok Quake Cannon WA Range: G24-360", Strength: 9, Armourpiercing 3, Ordnance 2, 10" Blast, Primary Weapon
Laser Blaster WA, RA Range: 96", Strength: D, Armourpiercing 2, Heavy 3, 5" Blast, Primary Weapon, Primary Weapon
Melta Cannon WA, RA Range: 72", Strength: 10, Armourpiercing 1, Ordnance 1, 10" Blast, Melta (= 3D6+10 for armour penetration if target lies under the center hole of the template, 2d6+10 otherwise), Primary Weapon
Gatling Blaster WA, RA Range: 72", Strength: 8, Armourpiercing 3, Heavy 6, 5" Blast, Primary Weapon
Apocalypse Missile Launcher WC, RC Range: G24-360", Strength: 7, Armourpiercing 3, Apocalypse Barrage (5), Primary Weapon
Vortex Missile WC, RC Range: G48-480", Strength: -, Armourpiercing -, Ordnance 1, 10" Blast, One-Shot (destroys all models and scenery it touches. WE loose D3 DC Gargantuan Creatures loose D6 Wounds. No saves of any kind are allowed), Primary Weapon
Double-barelled Turbo-Laser Destructors WC, RC, WHA Range: 96", Strength: D, Armourpiercing 2, Heavy 2, 5" Blast, Primary Weapon
Plasma Blastgun WC, RC, WHA (Rapid) Range: 72", Strength: 8, Armourpiercing 2, Ordnance 2, 7" Blast, Primary Weapon (Full) Range: 96", Strength: 10, Armourpiercing 2, Ordnance 1, 10" Blast, Primary Weapon
Inferno Cannon WC, RC, WHA Range: Hellstorm, Strength: 7, Armourpiercing 3, Heavy 1 , Primary Weapon(place Hellstorm template in 18")
Vulcan-Megabolter WC, RC, WHARange: 60", Strength: 6, Armourpiercing 3, Heavy 15, Primary Weapon
Note: - "G" are Guess weapons (because you had to guess the range but in the current edition you don't have to). You don't need a line of sight to fire them but, the shot scatters 2D6 inches if target is not in line of sight and 1D6 if target is in line of sight (minus the Balistic SKill of the Tutsn, usually 4. On top of this you have a 2:4 chance that it doesn't scatter). Note that the minimum range only applies if you shoot indirect. - "D" stands for Destroyer. Basically a Titankiller weapon (auto wound, auto, kill, auto penetrate, no coversave, +1 on vehicle damage table). - The Hellstorm template is the really big flamer template. It has a 5" diameter on the blund end. - The Apocalypse Barrage template is the clover chaped template consisting of five 5" templates. You have to roll a D6 for each shot to determine on which particular "clover-leave" the shot hits. 5-6 is the middle 5" template 1-4 for one of the 4 adjacent 5" templates. - The Inferno Gun is the only weapon to be able to ignore the 24" (Warlord) respectively 18" (Reaver) minimum range for being Carapace mounted. - "Ordnance" adds an extra D6 to the amour penetration roll. You then pick the highest result to be added to the weapons Strength to determine the actual value. Ordnances scatter 1D6 inches minus the Balistic Skill of the Titan with a 2:4 chance that it doesn't scatter at all. - "Primary Weapon" uses the same penetration rules as Ordnance but gives the weapon some extra protection on a Weapon Destroyed result. - Armourpiercing 1 turns a Glancing Hit into a Penetrating Hit.
The following abbrevations denote which weapon can be used at which weapon mount: WA = Warlord Arm Weapon Mount WC = Warlord Carapace Weapon Mount RA = Reaver Arm Weapon Mount RC = Reaver Carapace Weapon Mount WHA = Warhound Arm Weapon Mount
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Last edited by BlackLegion on Tue Aug 03, 2010 9:43 am, edited 1 time in total.
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