Queen of Bithynia wrote:
Hello all,

Queen of Bithynia wrote:
(I'm new to the forum, so I hope replying to a thread with nearly a year since its last post isn't considered bad form.)
You're in the right place!
Queen of Bithynia wrote:
I have been wondering if there are any updates for the Blood Angels list. I've begun playing around with them a little bit, having played (and lost) a game against a Steel Legion army so far. I'm hoping to play another game soon with a drop pod focus.
Nothing for a while not. COVID rather knocked the wind out of the tournament (and by extension, testing) scene and BA have been one of the ignored lists.
Queen of Bithynia wrote:
1. Are Stormravens meant to have Self-Planetfall, as some have said here? Or should it just be normal Planetfall as listed in the PDF? Not sure if this is an update which hasn't been made.
Nope just planetfall. There's alternate scenarios that do things like granting self-planetfall to marine flyers, for instance, but as marine air assault is already a super powerful ability peppering SP on things has been avoided. Basically a Stormraven is as orbital capable as a TBrick for example.
Queen of Bithynia wrote:
2. Armyforge has an option for a Supreme Commander honor guard which isn't in the 3.1 PDF, even though Armyforge itself is meant to be based on the 3.1 variant. There is some discussion of Sanguinary Guard - have they been developed?
They were in the earlier versions but were removed in the 3.1 (maybe 3.0 as well, having an senior moment). I don't use nor am responsible for AF but if it has Sang Guard, it's not based on 3.x
That being said, dig into the older versions and play with them and make the case for them being brought back. If you are bored and dig into old posts and discussions you can see I was a big fan of them.
Queen of Bithynia wrote:
3. What do people think of adding more units to the roster?
I've played some games using the Space Wolves list, and comparing it with the Blood Angels one, it seems SW have generally a lot more options for a similar aggressive style with drops and air units. And as-is, the army has quite few unit options.
In particular, some cheaper dismounted assault marines (like a Blood Claws equivalent), and a ground-attack aircraft, might be nice additions. For the latter, the Fire Raptor might be a cool pick, seeing as some Heresy-era vehicles turn up in other lists (Fellblade for Imperial Fists, Storm Eagle for Raven Guard).
I'll try to play some more games and add more thoughts.
Try it out! That's how things get determined. Play with a few games with a Fireraptor and write the experience up. It's also helpful to play two games like that. One where you play the BA and then replay the game swapping sides. Important to see how you feel facing it, not just using it. The objective of the game is to win; The purpose is to have fun.
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