scarik wrote:
I played against Blood Angels with Minervans last Saturday. I didn't know it was still in need of feedback and it was at the NEAT tourney so I didn't think too much about the balance save to see how to kill it.
I won 2-0 in Turn 4 and did so by treating them like any other Marine army. The lack of AT weapons really hurt them due to being up against all AVs and WEs.
would you say that was specifically a blood angels issue or more generally applicable to marines? I never find a lack of AT fire in marine armies that limiting, against AV/WE heavy armies, it's generally better to engage and use hackdowns to bypass RA rather than throwing AT shots at it, I think BA have AT options in the storm ravens formation which kind of replaces the predator annihilator
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The auto-engage rule seems pretty potent though I ended up winning when it was used (beware Stromhammers in support fire range). I didn't see the flip side of it and, honestly I don't see a -1 on a 1+ Init army being much of a drawback anyhow.
Given that I've lost games because of a failed initiative roll at a crucial moment (both in tournaments and in
test games, I'll respectfully disagree that it isn't much of a drawback
but I'm certainly open to suggestions on it)
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Stormravens being skimmers was unexpected. I figure they would be aircraft and replace T-hawks.
I'm pretty sure they've been settled as skimmers for a long time now so I'm just trying to not shake things up
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1+ Aircraft always enrage me when playing guard but the underperformed against T-bolts. 200 pts seems like the minimum you'd want them to cost but they may need to upgun to be more like T-Bolts. 1+ is great turn 1 and 3, but turn 2 its a minor advantage against any army with AA.
again we're back to the question of reliability, the 1+ int means they can be relied upon completely in a crucial situation unlike tbolts which have the habit of failing to fly on and break a crucial formation right at the least opportune moment..... I agree their firepower is a bit weak, I'd personally prefer to upgun the twin heavy bolters to 30cm as that's how they are in the EUK Black Templars list and the sky hasn't fallen yet, it means you can more easily avoid defensive flak when intercepting, and snipe stuff from further out when avoiding ground flak.... in fact I think I will push that to the ERC