@RichardL
When allocating hits from shooting against a mixed century (so let's say 3 infantry maniples 2 scorpion maniples, and a challenger (ignoring cover for a moment), and let's say first off that there's no modifiers going on as well, and everyone is out in the open. The way i read it is that i would work out my ROF, and roll all of the dice. Once that's done i can start allocating them as i want. So for instance I might put all the 6s against the challenger, all the 4+s against the scorpions, and any 3's against the infantry. Is this correct?
ANS: All hits are allocate nearest to furthest. So if the infantry are first you must allocate damage up to their DAM value then move on to the next stand. Example: Unit Order is 2 Infantry, 1 Scorpion, 1 Infantry, Challenger 1 Scorpion. if you roll your 15 attacks you score 1,2,2,2,3,3,3,3,4,4,4,5,5,5,6. Scores under the lowest Arm value are discarded (all the 1,2,3) that leaves 7 hits that can damage. The first Damage is to the infantry up to its DAM value of 4. The next three are allocated to the next unit. the next stand will receive 3 damage. Damage cannot be placed throughout the unit unless a specific rule allows it.
Next off, let's say I've got 6 maniples of scorpions, half AT and half AP. So going by the rules i'd roll them separately. Do you still allocate them all at the same time though?
ANS: yes roll them separately. they are allocated at the same time but the AT are allocated to nearest armour first whereas AP is allocated to Infantry first. Mech stands can receive hits first from both.
the cover one I'll get back to you with.
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