taiaha wrote:
Not sure this is the right thread, but I took my Squats for their first run this week and while i didnt record a full batrep, thought i would share some impressions my opponent and I had from the list.
I used the E-UK list, since it is an approved list.
My list was:
Warriors +Warlord +Grand Warlord +rhinos
Bezerkers +rhinos
Bezerkers +rhinos
thunderfires
thunderfires
mole mortars
bikes +3 trikes
overlord
overlord
Cyclops
Colossus +Living Ancestor
My opponent fielded the following AMTL list
Reaver
Reaver
Reaver
Warhound
Warhound
Skitarii in a Corvus Assault Pod
Tbolt
Tbolt
So first up, this is not a matchup that is going to go well for AMTL (and it didnt), due to activation count, the number of battlecannons in the Squat list to strip void shields (23 if you include the 60cm thunderfires), oh - and the Cyclops.
Here are some impressions from the game:
The overlords were a pita. Not so much from the battlecannons (they stripped some void shields but didnt really do any damage) but they were pretty hard to kill, since I kept them away from his Reavers and out of assault reach of his warhounds. I can see they would die easily in an assault, but if you cant reach them, the 4+RA makes them pretty survivable.
Giving the thunderfires a transport capability made them very good. His Tbolts were almost neutralized the entire game because of certain death waiting for them across most of the table. I think 30cm move with the rhinos is excessive - rhinos should either be slower when towing thunderfires or use a dedicated gun-tractor to pull them with maybe 20cm move.
I took Mole mortars, because there has been some discussion in this forum about them and they were amaze-balls. They garrisoned in the middle of a city, so couldnt be targeted easily and had a 4+ save when his Warhound did get into the city to shoot them. They did more damage for the points than any other formation (apart from the Skitarii which took out the Warriors, bikes and one of the bezerkers before the mole mortars broke them). The combination of 6BP and disrupt and indirect and garrison and INF so they can get cover saves is really good.
Overall, the Squats have lots of really solid formations at 200-250 points. That let me take 11 activations and still bring two WEs, both of which have great stats/points value at 3K.
This was just one game and it was against probably the perfect army for the Squats to face, so I'll have to see how they do against other races. However, I think most of our observations would hold true.
Not surprized with your victory there, you have what we are considering as 'the' optimized squat list + a cyclops which is excellent against titans.
How effective was the Cyclops. I find that in most of my games the Cyclops very rarely gets to fire its main gun, but exerts a lot of battlefield control as all other War Engines backpedal to avoid it.
I agree on the Overlords being pita.
In the non uk list, mole mortars are half the BP they are in the UK one. I agree with a lot of changes the UK crew did, but am firmly convinced that mole mortars are great at 1/2 BP and overpowered at 1 BP.