Hey Horus Heresy fans,
So interest has arisen in the cards again,
and bring my son back into the game. he was put off by the amount of rule book digging he was doing looking for stats, kids
no patience!
I have taken some time to look at ways i can make it easier for him to play, i discovered the Team Yankee cards a while ago and thought it may be an option for a card layout, i also had a crack at it myself without any influences.
The first card is most similar to the format we know and love but the stats are included on the card, i think there is room for special rules somewhere.
The next two cards have a front (Slide 1) and back (Slide 2) method going back to a format I have tried to promote several times to give some sort of structured formations instead of just pick what you want. I feel that units should only have limited access to some items and again some of those would be easier to come by than others. Salamanders will have less access to Assault in the next update, whereas Iron Warriors will have more artillery and tanks available in the Company Support slots. I feel that this adds character to the forces. it still uses the 1 company card, 5 support and 1 special to which you are all familiar.
This card represents the build for the company, separate cards will be made for each of the units listed (Titans=nightmare) an example will follow, i'm sure.
I will get back to the old cards but this is the way we are looking to build our forces.
anyway thoughts as always are appreciated.