Hi, I also have a couple of questions about this list.
1) The IF bunker save contained in the "Masters of Siege" rule.Quote:
All infantry units gain a 4+ cover save when within bunkers purchased as part of the army. They may take this cover save against a macro-weapon hit. In addition, they may re-roll a failed cover save against any non-macro-weapon hit
This apparently contrasts with the 3+ bunker cover save for infantry that appears in the "Fortified Position Effects Table" below.
Perhaps: IF infantry in a bunker gets a 3+ save that can be re-rolled as a 4+ (and just a 4+ save against MW/Lance) ?
Did I get it correct?
2) Fortifications deployement:Let's start from the "Fortifications" special rule, that was taken (I guess) from the original Swordwind (did not check):
So, we can have "spare" fortifications bought from the "static defences" list. These are set up according to this:
Quote:
after objectives but before spacecraft and garrisons [...] anywhere a vehicle may
normally be placed but may not be transported [...] may be set up on the table as “garrisons”
(Perhaps the "may" should be replaced with "must", otherwise it would be superfluous; however, are minefileds free from this limitation?)
Then there are "embedded" fortifications, that are
Quote:
fortifications that come with a formation (i.e. they are part of that formation’s “units”). These fortifications are set up with the formation they are part of and once set up cease to be “units”
in that formation
So "embedded" trenches and bunkers may be placed either in the deployement zone or in garrison range (again minefields could be placed anywhere?)
Then we come to the complicated bit, that is the "Imperial Fist Transports" special rule.
In this very case it is stated something different from the above, since we have an "embedded" fortifications set that must be set up
Quote:
after the opposing army is known but before objectives are placed
This implies that the fortifications may not necessarily be placed in "garrison range" (within 15cm from an objective). But then the formation coming along with them could not be deployed at the start of the game inside their trenches/bunkers, because it would not respect the garrison rules!
This thing is really blowing my brain, could it be just an ill-formulated sentence?
3) This is lighter, general-purpose stuff: trenches lengthI noticed that in the Knights List trenches may be 52 cm long, any other list limits this to the original 50. It's just 2 cm, but 52 makes more sense to me, since this way linear fortifications could be split exactly in modules of the same length of long bases. So this is just my general advice for fortification lists.