Trent and I where discussing a couple of changes within the List:
i would like to change the following:
the summoning part:At the Moment it is not just quite expensive but difficult as well to summon daemons particular the greater Daemon. What Neal wanted to achieve is fluffy but expensive.
Old:Thralls +20 points each up to 3
CH n/a n/a n/a n/a Sacrificial Power (bc) Assault Weapons, EA (+1), MW Expendable, Augmented Summoning (+1d3, One Shot), One Shot - Thralls are disposable and
you get ones +1d3 for 20 only one of their abilities or attacks may be used each game. Both abilities are also One Shot.
I like to change that to a classic Champion of Chaos. Fluff wise it is ok to get the Augmented Summoning as long as is with out the sacrifice part. And even that is just the problem of Armiman. There might be magus left in the legion who see it differently
newChampion of Tzeentch +50 points
CH n/a n/a n/a n/a Daemonic Bolt (15cm) Small Arms, EA (+1), FS Augmented Summoning (+2D3), Invulnerable Save.
you get 3 Turns +2d3 for 50
This way it will be an old rule that has been tested a thousand times over.
About the Neophytes:These guys don't have a real role on the Battlefield. And since there are not a proper GW invention I would like them to be more like a vanguard who are skirmishing the Battlefield. There for I like to give them scout but since they are loosing there transport option the 175 Points seams to be ok for now.
Old:
Thousand Sons Neophyte INF 15cm 6+ 6+ 5+ Psychic Abilities (15cm) Small Arms
new
Thousand Sons Neophyte INF 15cm 6+ 6+ 5+ Psychic Abilities (15cm) Small Arms Scout
About TERMINATORS:they always have been kind of a stepchild. Because you get most of it with the rubric fellowship anyway.
but Trent suggested adding an extra fire fight attack und losing the extra CC attack. It makes perfectly sense because they have as well dust in there eyes and are slow and stuff. And we don't have to thing about fearless super Terminator like the Death Guard are thinking about at the moment.
Old:
Thousand Sons Terminators INF 15cm 4+ 4+ 3+ Sorcerous Powers 30cm 2x AP4+/AT6+ Reinforced Armour. Thick Rear Armour. Fearless, Teleport, Rubric
Combi-Bolters (15cm) Small Arms
Power Weapons (bc) Assault Weapons, EA (+1), MW
New:
Thousand Sons Terminators INF 15cm 4+ 4+ 3+ Sorcerous Powers 30cm 2x AP4+/AT6+ Reinforced Armour. Thick Rear Armour. Fearless, Teleport, Rubric
Combi-Bolters (15cm) Small Arms, EA (+1)
Power Weapons (bc) Assault Weapons, MW
Silver Tower:lets change the size of the towers 4 - 9 to fit Tzeentch number
Fire Bombers:In the UK list they are 2 for 250 Points and the third one for 100 extra. In this list they are 150 for up to 3.
i like the UK price better because they are needed and iconic in an 1KSons list.
I'm open to discuss these changes so please leave comments.
Cheers
Ole