So, batrep 2, this time against Dark Angels.
My list:
Towering Transports, 2990 POINTS
Death Guard (NetEA V0.3.1)
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DEATH GUARD RETINUE [700]
Plague Tower (transport), 3 Chaos Spawn, Nurgle Sorcerer, 4 Plague Marines, 3 Havocs
DEATH GUARD RETINUE [650]
7 Plague Marines, Plague Tower (transport), Nurgle Sorcerer, 2 Chaos Spawn
DEATH GUARD RETINUE [415]
4 Plague Marines, 3 Havocs, Lord of Pestilence (Supreme Commander), 4 Death Guard Rhino
PLAGUE ZOMBIE INFESTATION [175]
3+2D6 Plague Zombies
ARMOURED ASSAULT COMPANY [325]
6 Death Guard Vindicators, Plague Hulk
WALKER HORDE [275]
4 Death Guard Desecrator
PLAGUE REAPERS [200]
Plaguereaper
BLIGHT DRONE SWARM [250]
5 Blight Drones

Richard's list using the club Dark Angels:
Incompertus, 3000 POINTS
Dark Angels (Epic-UK 070414)
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TACTICAL [400]
6 Tactical units plus Transport, Supreme Commander
RAVENWING [325]
4 Land Speeders, 4 Bikes
RAVENWING [325]
4 Land Speeders, 4 Bikes
DEVASTATOR [350]
4 Devastator Units plus Transport, 2 Dreadnought LAS
DEVASTATOR [350]
4 Devastator Units plus Transport, 2 Dreadnought LAS
LAND RAIDER [350]
4 Land Raiders
DEATHWING [350]
4 Deathwing Terminator units
DEATHWING [350]
4 Deathwing Terminator units
NEPHILIM [200]
2 Nephilim Fighters
DEPLOYMENTUnusually for me, I only had one garrisoning formation, the Walker formation of four Desecrators. They came slightly forwards off the Blitz to provide some central AA fire.
Richard dropped the transports on both Devastators so they could garrison with the Dreadnoughts in Overwatch.
Knowing that there were no barrages but lots of Deathwing to come, I went for a clumped central deployment while Richard took advantage of his much faster formations to spread out along both flanks.




EDIT - now with DG objectives ringed in green and Dark Angel objectives ringed in red:

TURN ONENo teleporters arrive.
Marines win initiative.
Marines: I didn't take as detailed notes as last time, I think the first activation was a Ravenwin formation Doubling down one flank.
GD: BTS Tower Advances towards the Devastators in the forest, taking no damage, killing one Dev stand for three BMs. Given the amount of Plasma Cannon fire from the overwatch, this was a great start for me.
Marines: Land Raiders Double into the BTS Tower for two damage and no crits, putting it on 4BMs now.
DG: Vindicators Double and break the woodland Devs, who retreat back past the shanty town.

Marines: Nephelim arrive and kill a Vindicator, managing to keep out of the AA bubble.
DG: Small Tower Doubles on my left flank and kills a Land Raider.
Marines: Tacticals double, kill the Vindicator's Plague Hulk and break them. They go and hide behind their bigger friend the Plague Tower.

DG: Plaguereaper Blitz guard goes on Overwatch, ready for turn two Deathwing.
Marines: ? I think the other Ravenwing formation came down my left flank.
DG: Blight Drones advance on the Land Raiders killing two and breaking them.
Marines: Second Devs double onto the Blight Drones, killing one. Marines are now out of activations.
DG: Walkers double after the small Tower on my right so that it's not so isolated.
DG: Warlord's Retinue go on Overwatch between the Plaguereaper and Walkers, in case of turn two Deathwing.
End PhaseAll broken units rally.