So thought a new topic would be in order to try to condense discussion a bit before I get cracking on a new list version, I'm keen to get opinions and discussion on the following things, no right or wrong answers here, but I'm afraid I tend to approach things from a theme+game balance trump fluff, so cite IA12 or HH3 all you like, but I'd rather avoid list bloat.... equally however I'd rather not invalidate people's painstakingly collected, converted and painted armies if possible!
Spacecraft + Drop Podsso on to the first topic, compared to the black legion and cult lists, the red corsairs have access to an int1+ strike cruiser, and deathwind style drop pods, while it fits the theme of the list as a force of raiders in a shock assault trying to nab supplies, material and captives, I think when coupled with the ability of a formation to summon daemons prior to engagement I think we're straying into
too powerful territory.... currently at 5pts per unit I think they're just too cheap, with a chosen formation you can get the deathwind into play for 230 points or 255 with a pact.... I propose upping the cost to 10 points per unit... the other option which I'm less keen on at this stage, would be to drop the strike cruiser to int2+
Thunderhawksnow this is a point of contention for the list, many feel they are overpriced at 250 points, and tbh they probably are, but I'll say at this point that making them
fearless is not on the table, it just makes them too good, as I said before, the red corsairs list has super effective drop capabilities, as well as a number of kickass (and not bank-breaking) loadouts for the thunderhawk (termies, either vanilla or with daemon prince, bikes, raptors, fearless cult marines) all of these factors synergise extremely well and make the air assault+drop list very potent indeed, probably much more destructive than the codex equivalent.... I'm not keen on sticking thunderhawks into the air section as I think a very heavy air-assault style really fits the theme of the list, but I don't want it being overpowered, I've posted up that even without ATSKNF the chaos thunderhawk is still a very potent aircraft, right up there with the landa and vampire, so there is no way it's dropping below 200, if it drops at all
Cult Marines + DaemomsAnother point of contention, I see cult marines in the red corsairs being relatively rare, like non-aligned chaos marines are in the cult lists (well, the EUK cult lists) I like the touch of flavour they bring, as well as access to god-specific units, but I can't see them being present
en-masse in a raiding force either..... I'd like to explore options to limit them to a single god which may not be popular, alternatively I'd like to restrict their transport options so they can't use thunderhawks or possibly drop pods.... what are people's thoughts on cult marines being able to access
proper daemons for their god rather than the generic 'lesser daemons' available to the regular marines?
in addition do we fiddle with daemonic pacts? should they lose the free daemon? be more expensive? my view for the list is that daemons should be something to boost them a little but not the focus of the list like they can be under BL or the variants.... I think removing the free daemon from the pact would help here....
TitansAs a raiding force I really don't see how titans fit the theme? 1000-tonne slowly striding behemoths just don't fit the lightning-strike feel of the list.... I'd like to remove them and focus on the marines, the removal of the
inspiring warhounds would go a long way to reducing the potency of the list IMO given what a force-multiplier they are, and it's an easier justification losing the bigger titans as they're much more rarely used anyway
so what are people's thoughts on the above? all viewpoints welcome!