Borka wrote:
The whole debate concerning open ground is very important to me as a dark eldar player.
How does everyone play gates when it comes to LV's and walker AV's. If an opponent places both T&H objectives in terrain designated as houses, can I then use them to enter with my formations in raiders (LV's)?
There's allways the blitz, but it still seems like a rather big disadvantage. A lot of DE lists will dependen on a gate strategy.
A common tactic is to place the two T&H objectives on opposite flanks to reduce the impact of Eldar forces issuing from them.
Placing the T&H objective in terrain that is "impassable" or even "difficult" to vehicles is a valid tactic, and I have heard of it happening in games, though this is *very* rare. Units entering the battlefield under these circumstances would have to take DT tests where appropriate as they would be 'entering' dangerous terrain even if they were skimmers.
However this is not really in the spirit of the game; the Eldar would be unlikely to set up their Wraithgate somewhere that they could not easily use (remember that these T&H objectives are 'owned' by the Eldar even though they are placed by the opponent). Under these circumstances, I would suggest that the opponent is requested to place the objective in clear terrain beside such obstacles, or at least *not* in "impassable" terrain.
Note, even so the DE player has the option of entering the battlefield using "cautious" movement (5cm) per move to avoid taking DT tests, or alternatively (though much more controversially) of discarding all the transport before leaving the webway. Also, if the transport is destroyed by a DT test the formation does not get a BM, so the formation could still "march" using the three moves to exit on foot, mount up and then dismount some distance away. The point is, the DE player still has possibilities though assaulting out of a 'gate in 'dangerous' terrain is much more of a gamble.
Finally, using the Blitz as the 'gate is not so much of a problem if you anticipate this. I have seen many people use a Blitz gate to keep relatively cheap defending formations off-table to avoid them being shot / bombarded. Indeed a reasonably strong formation can provide a strong counter-attack to airborne assaults, and if at the centre of a 'castle' (to prevent the gate being occupied) the Eldar triple retain can prove quite devastating . . .