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Commander Sims' Salamanders

 Post subject: Commander Sims' Salamanders
PostPosted: Thu Apr 17, 2014 9:07 pm 
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I'm excited about these :spin You know that feeling you get when you feel you've done a good paint job (and you cant help but pick em up and look at them). Well I've spent some time perfecting this look and I'm really happy with them.
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I aim to complete a 3000 point list to begin with:
DEVASTATOR [650]
4 Devastator units 2nd Coy. 1st Squad
2 Land Raider
2 Salamander Devastator units 2nd Coy. 2nd Squad
2 Razorback (twin lascannon) 2nd Coy. 2nd Squad
Supreme Commander

TACTICAL [450]
6 Tactical units 2nd Coy. 1st Squad
2 Salamander Tactical units 2nd Coy. 2nd Squad
4 Rhinos 2nd Coy. 1st & 2nd Squads
2 Predator Incinerator 2nd Coy.

TACTICAL [375] (carried in the Thunderhawk)
6 Tactical units 2nd Coy. 5th Squad
Vulcan Dreadnought 1st (Terminator) Coy. 5th Squad
Captain

TERMINATOR [325]
4 Terminator units 1st (Terminator) Coy. 5th Squad

ASSAULT [300]
4 Assault units 2nd Coy. 1st Squad
2 Land Raider Redeemer 2nd Coy. 1st Squad

FAST ATTACK [200]
5 Landspeeders 2nd Coy.

THUNDERHAWK [250] 2nd Coy.

WARHOUND [275]
1 Warhound Class Titan

THUNDERBOLT SQUADRON [175]
2 Thunderbolt Fighters

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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Thu Apr 17, 2014 9:09 pm 
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WOW! Very nice. You are very skilled. I love the bright green highlights. It's very nice for this scale, really makes them stand out.

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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Thu Apr 17, 2014 9:27 pm 
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Thanks, that green isn't as straight forward as I thought it would be. I was inspired by Elsmore's BLs and used a similar blending technique. I was tempted at first to do traditional dark green salamanders (I still have that first little red A5 space marine painting guide), but like you say bright colours stand out in 6 mil.

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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Thu Apr 17, 2014 9:58 pm 
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Nice work !

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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Thu Apr 17, 2014 10:17 pm 
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Thanks guys, I've got some lovely looking Landraiders to work on, just ordered some custom bases from Fenris to put them on Pill/lozenge shaped.

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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Thu Apr 17, 2014 10:23 pm 
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Looking good. I love the fact we had our first game a few months back and now you've got a gazillion armies on the go!!


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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Thu Apr 17, 2014 11:02 pm 
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Hi!

Great work!

Primarch

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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Fri Apr 18, 2014 6:39 am 
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Those are really nice. You should pick them up and look at them.

-Allen McCarley


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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Fri Apr 18, 2014 6:53 am 
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Your highlights are top notch, lots of work but it will be worth it! MMOOAARRRRRR!!!!


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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Fri Apr 18, 2014 7:42 am 
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Great highlights and freehand.

/Fredmans


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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Fri Apr 18, 2014 9:11 am 
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Thanks guys, I have to admit that there is no freehand on these minis, unless you count the battle damage. The salamander and devastator icons are decals which I made (digital freehand). As for having gazillions of armies, sadly not, I've dabbled in several. I plan on building up my Tau, Imperial Guard (we are still calling em that right?), Orks and these Salamanders. I like to have some variety in my painting, to take away the mundanity of army painting. :)

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 Post subject: Re: Commander Sims' Salamanders
PostPosted: Fri Apr 18, 2014 12:04 pm 
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elsmore wrote:
Great job! That's a nice rich green you've got, and the OSL on the lights / weapons adds a little something extra. :)


Thanks for inspiring me. Can't wait to get my hands on some infantry to match ;)

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