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Troublemaker Games Crowdfunder #2

 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Wed Dec 11, 2013 7:48 pm 
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Liking the stalkers have you tweeked the design since we last saw it?

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Wed Dec 11, 2013 9:15 pm 
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Can't wait to see the Cybershadows Heavy Ordinance Conveyors, however I would recommend two modifications.

Namely I feel that the platform should be slightly lower giving it a more "integrated" look with the tracks. To me it just feels like the 2 connection points on each track are a bit out of place and on a practical level would have difficulty supporting all that weight from the platform/weapon. Unfortunately this may change the way the cockpit sits, meaning that may have to be added to the top side of the platform.

The second thing I want to mention, is that I think the weapon looks fantastic from what I can see, however I feel that a weapon of that caliber likewise needs to be better reinforced to absorb all the recoil. Again, something that is a bit more integrated while still allowing the different weapon options.

Combining these two things would greatly decrease the center of gravity, increase the recoil absorption, and overall give it a far more "real-life" feel (And no I haven't forgotten this is all strictly science fiction, lol).

I understand if that wasn't the direction you were trying to take, just my two cents. :)

p.s. The war stalkers look fantastic! Wouldn't change a thing. Am also looking very forward to the flamerwagons.


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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 5:34 am 
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I like the flat surfaces of the war stalkers armour (Since I guess some people will love it, and other will want more "details" there, I thought I'd voice my opinion), but I think a few variant heads would be nice.

Possibly some of the weapon would also look more balanced if some of their weight was behind the place where they join with the arms. The twin stubbers are fine, but the other have all their weight in front of the joint and that doesn't work too well IMO. I think moving the ammunition stores/ Fuel tanks to the rear part of the weapon would improve their look immensely.


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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 8:32 am 
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No fan of kniggit size walkers, but these Stalkers look splendid! The flat armor surface is just the perfect excuse for heraldics. Well done!

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 9:16 am 
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+ 1 to Athmospheric's comments on the War Stalkers.

Also will they be packed with bases? They're not mentioned in the Perks.


Next up Conveyors. I kinda agree with Redgeran. They look like the centre of gravity is all wrong. I feel the weapon should look slightly more 'cradled', its the best term I can bring to mind right now, no idea if that makes sense to anyone but me.

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 9:40 am 
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Yes they'll have 40mm plastic bases. I'll add a note to that effect.

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 9:47 am 
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40mm bases? War Stalkers must be quite chunky. Any chance of some comparison shots?

Also while I'm in a proactive mood the Trouble maker Games Website is still advertising the first Crowdfunder.

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 4:03 pm 
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I like flat areas. In a sufficiently detailed miniature, it draws the eye to the detailed parts, and is a nice blank canvas for painters to customize. Some companies (I'm looking at you GW!) have a bad habit of sticking skulls and spikes on everything.


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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 4:24 pm 
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Biff wrote:
40mm bases? War Stalkers must be quite chunky. Any chance of some comparison shots?

As attached. :-)

Quote:
Also while I'm in a proactive mood the Trouble maker Games Website is still advertising the first Crowdfunder.

I'll poke Zombocom to update it, thanks!


Attachments:
compare3.jpg
compare3.jpg [ 113.72 KiB | Viewed 2188 times ]

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 5:36 pm 
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Ooooooh, aaaaaahhh.


and other expressions of appreciation

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 5:40 pm 
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moredakka wrote:
Liking the stalkers have you tweeked the design since we last saw it?

I think I did, I forget. :-)


Quote:
I think a few variant heads would be nice.

I might be able to arrange that....

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 5:57 pm 
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If the head is a separate slot in component it'd allow for future additions to the line and allows easy kitbashing
[hint hint hint :)]

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 6:04 pm 
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The head is separate. :-)

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 6:10 pm 
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Of course it is. You're a genius so it could not be any other way.

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 Post subject: Re: Troublemaker Games Crowdfunder #2
PostPosted: Thu Dec 12, 2013 8:41 pm 
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Oh, i was so conflicted... And then the war stalkers were unlocked and the choice got very simple ! ;)

Still weighing up my options on the heavy tanks - love them but trying to fit them in somewhere. Will they (and the rest) be available as singletons following the campaign ? I had a few thoughts for them, but might need to up the numbers by one or two rather than in 5s...

Finally, (and anticipating a major rush at the end like last time) was wondering if you ever got anywhere with the "light" Churchillian concept which was discussed a while back ? Someone mentioned it could be based on an M3 Lee/Grant. Could make a tempting stretch goal...


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