Iterator wrote:
primarch wrote:
I have have not noticed any real impact of the change in games over the years.
Primarch
Curious - do you often play infantry-heavy games in dense BUAs? I am generally a stickler for limited sightlines for troops in buildings, and my primary opponent plays mostly Tyranids and likes city fights. I have found the limitation of sighting for troops in buildings a very interesting tactical challenge - and as far as I understand, reflective of actual experience in urban warfare.
Hi!
If I play in a dense "cityscape", I would probably enforce the limited view through the buildings, simply because I want to achieve a certain "feel" for such a game.
However that is in a very narrow set of circumstances, which isn't my usual "stock" battlefield, which is a mix of terrain types (refer to my latest battle report for an idea of my "stock" layout). In these scenarios I don't enforce it and it really doesn't change the overall ebb and flow of battle.
I favor siege type scenarios of wooded and mountainous terrain. Buildings are concentrated in "patches" which block line of sight amongst each other, but permit fire fights between units in the different buildings.
I'm pretty lenient with building line of light.
Primarch