2000pt Skittari vs Steel Legion
Skittari: Chem Lab Rho Militia ======================= 475pts - Demi-Cent + CAP Minori + Hydra 450pts - Demi-Cent + Plasma Destructor Minori
500pts - Ordinati Mars
250pts - Collossus 375pts - Praetorians + CAP Minori
Horatio's Scratch Guard, 2000 POINTS Steel Legion (Epic UK v15022013) ==================================================
INFANTRY COMPANY [250] Commander, 12 Infantry
MECHANISED INFANTRY COMPANY [400] Commander, 12 Infantry, 7 Chimera
ARTILLERY BATTERY [250] 3 Basilisks
ROUGH RIDER PLATOON [150] 6 Rough Riders
SUPER-HEAVY TANK PLATOON [200] Shadowsword
SUPER-HEAVY TANK PLATOON [200] Shadowsword
WARHOUND TITAN [275]
WARHOUND TITAN [275]
Performance by Formation:
Collossus:
Only formation available to garrison, so they do so, starting on Overwatch. In the 2nd turn they move forward, aiming to damage the Shadow-sword. After a lucky critical, it blows up. Later that turn (after the Inf company and artillery both prep them) the Rough Riders slam into them, cutting two down in return for two losses. The robots loose the combat and are hacked down. (Should a clarifying note that Automaton doesn’t apply to hackdowns be added to rule?)
Would I take them again? - Yes, maybe 2 formations as garrisons and source of supporting fire (stompas lite)
Praetorians:
First turn activation failed, regrouped. Second turn activation failed, but moved up the field a little. Third turn the rough riders slam into their transport, destroying it. The Praetorians dismount before the combat starts, and slaughter the rough riders in turn. The combat appears to clear their mind-lock and they finally activate successfully. Without a means of reaching anyone, they march up the board edge to try and deny two objectives and TSNP. The remaining shadow-sword snipess one, breaking them. Fearlessly, they flee deeper into enemy territory but are unable to rally at the game’s end.
Would I take them again? Yes, but need to use them much more aggressively. Possibly even do without the CAP, garrison them up board and dare the enemy to shift them.
Demi-Century + Hydra + CAP
They pushed forward aggressively in the first turn, soon being pulled apart by fire from the Warhound and the mechanized company. They accomplished nothing. I should have used the CAP to move them up the board less and got them into cover. The key role of the Secutors is commander and pulling in support formations and I didn’t play to this role.
Would I take them again? Possibly, but the list needs far more close support units for them to really shine.
Demi-Century + Plasma Destructor Minoris
Chosen simply to round out the points, using the models I’d at least partially painted. They moved forward slowly, hugging cover. The Minoris dueled with the Shadowsowrd the first turn (to mutually little effect), was unable to fire the 2nd turn and suppressed by the time of the third turn. The formation spent most of the game under threat from a combined assault from the mechanized company and a Warhound, and was never strong enough to push back these threats to retake the center of the table.
Would I take them again? Not in this format. The 200pt on the Minoris could have been another formation. A Missile would have worked better and been cheaper than the Plasma Destructor, and the Laser Blaster would have better synergy with the Hyapists. A Laser Burner might have worked for formations hunting assaults.
Ordinatus Mars:
A last minute addition to the list, to bulk it out to 2000pts. Chosen to paper over the weakness the other formations have with cover and range. Spent the game moving slowly from fire lane to fire lane. First turn opened fire on the infantry company in the ruins, 2nd and 3rd turn moved to target the warhound moving up to the mechanized company, rupturing ears and shattering bowels as splash damage. The automatic three blast markers on all formations affected + damage+ disrupt prevented the Guard from sweeping down in a mass engagement, but ultimately left them in control of two objectives.
Would I take it again? It’s pricy, and contributed to my deficit of activations. It pulled its weight though, and I suspect I would have lost to that sweeping assault had I taken another Demi-Cent and a formation of Colossi. The question is will I be able to win a game with it weighing the list down?
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