I favour the Eldar. They win in several categories.
i) Infantry: Striking Scorpions. Unless they are coming up against the likes of a greater demon, these troops are pretty much unstoppable and have cut many a bloody swathe through my enemies in the past. Keep 'em away from vehicles though.
ii) Cavalry: Vyper jet-bikes. The ultimate cavalry, fast moving, hand in close combat
and you can really disrupt your enemy by sneaking these boys in behind them and popping a cap in the (poorly armoured) asses of very well armoured vehicles.
iii) Vehicles: Grav Tanks provide the ultimate in troop transport. They can fly over terrain and drop off troops quickly before sitting in behind buildings/woods to pop up and cause the enemy no end of headaches.
iv) Superheavies: Tempests. Massive range which lets them sit at the back of the board well out of harm's way. Plus under the NetEpic Gold rules they are even harder to kill!
v) Titans: Warlock Titan tooled up with double Pulsars. Ok, yes, you can be unlucky and have your Warlord wiped out on the first shot landed. Unlikely though as Witch Sight makes it more difficult for your opponent to land shots, and with a 2+ to hit roll and D6 hits per shot landed, those double pulsar usually knock out all of the shields on an Imperial Titan/Leviathan/Squat Collusus, etc. Revert back to favoured unit iv to finish off that Titan/Praetorian.
Out of all that, what's my favourite? Has to be the Tempests. They are almost
always the backbone of my Eldar army, a and while a host is pricey at 900 points, they're worth the expense as they often end the battle unbroken. They're just too cool for school.
