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Troublemaker Games 6mm Range

 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 27, 2013 12:04 pm 
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BlackLegion wrote:
Wasn't the Lancastrian the civil version of the Lancaster? :)

/wikipedia --- aha, so it was. I had no idea. :-)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Mon May 27, 2013 11:58 pm 
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Me too. But i just bought an historical aircraft magazine where this very fact was stated :D

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 28, 2013 9:52 am 
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Or you could go with the "Manchester", which was the early design that was evolved into the Lancaster. The Manchester only had two engines, so was underpowered and rejected, but was otherwise very similar in design to the Lancaster.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 28, 2013 7:01 pm 
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To me it is the Epicaster :)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Tue May 28, 2013 7:15 pm 
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Maybe I will give naming rights to a big customer as with the Gobbler slaves!?

I do like Lancastrian though in any case. :-)

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 1:39 pm 
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With shoulders, or without?


Attachments:
WITHOUT.jpg
WITHOUT.jpg [ 60.46 KiB | Viewed 2910 times ]
WITH.jpg
WITH.jpg [ 61.27 KiB | Viewed 2910 times ]

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 1:56 pm 
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I prefer without. It looks slightly more direct and unsubtle without them.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 2:18 pm 
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Without. Easier to add than to remove. Those sides will need other kind of detailing... a side door for the front cabin, with ladder rungs, and a gunner platform with a swivel gun on the other side perhaps ?

The three guns are a bit too much for my taste however. A single large one (with variants of course), plus an anti-personal smaller one would look less silly. Could add other ramshackles accessories to further detail and give that "cobbled together" feeling. I'm thinking about guard rails or bits of guard rails for infantry (probably more suited for the rear part but maybe a small one on the cab, to yell from ? a Yell-a-tory ?), searchlight, siren horn, access hatch, firing slits...

Well, I love the general design anyway. What would the size of it be like, in the end ? rhino like size, land raider like size, or even baneblade like size ?


Edit : I also like the lancastrian, but I think that it would actually be even better if you had kept the rear rudder closer to the original. The MBT is looking good too ! I will probably be in the market for some of these in due time, but I'm more interested by the "gobblers" at the moment ;)


Last edited by Athmospheric on Wed May 29, 2013 2:23 pm, edited 1 time in total.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 2:22 pm 
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It is 6cm long.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 2:25 pm 
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Wow, that was fast !
OK, so that's a super heavy in my book. Do you have plans for smaller "Gobblers" vehicles yet ?

Count me in for a sizeable amount of gobblers stuff.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 2:27 pm 
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Hmmm I think the Gobblers could get their own vehicles yes.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 3:12 pm 
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What do you think about having more weapons/firing platforms over the tracks?

Not sure if this mockup is any good but in the original image the tracks and body seem very separate and unlinked, I think having something over the tracks would bring them together better. Plus maybe a feral race would want to bolt as much firepower onto a vehicle as possible?

Image

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 3:17 pm 
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I'm just posting to insist actually, but since you model such beautiful tracks, I think It would be a shame to hide them :D

Actually, exposed tracks, or even sometime engines, axles, exhaust ports, etc, could be a good general design identity for the Alien vehicles. Anyway, I'll be eagerly waiting to see the range develop.

BTW, I really think you should at least put a link toward your indiegogo campaign on the troublemakers game homepage; a "news" page there where you'll post about your current projects would also benefit you a lot.


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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 3:17 pm 
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Quote:
If you don't want me modifying your images let me know and I will delete it

Feel free, I'm a big believer in crowd-think.

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 Post subject: Re: Troublemaker Games 6mm Range
PostPosted: Wed May 29, 2013 3:35 pm 
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without shoulders.

I don't fell the need to submit a 1000 detailed suggestions since i think your doing a great job with the designs as it is...

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