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Support Craft - How Does That Work?

 Post subject: Support Craft - How Does That Work?
PostPosted: Fri Feb 08, 2013 10:03 pm 
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Stupid question, but as the title above says...

Little confused about how multiple units disembark. All at the same time or one at a time? :eh


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Fri Feb 08, 2013 10:22 pm 
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The only way formations can disembark from a flying war engine transport that's off the board is for that war engine to activate and perform an engage or ground attack action. either way the war engine lands and all formations within also activate at the same time (single move and fire in the case of ground attack, engage move in the case of engage) and crucially, they all count as one large formation until the activation is ended. After that they're treated as separate formations but during the disembark they and the war engine are counted as one formation.


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sat Feb 09, 2013 12:51 am 
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Not exactly what I'm looking for. That works for units disembarking from WE, but I'm talking Support Craft....Like the Tau Manta. It's a War Engine, but it's also a support craft.


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sat Feb 09, 2013 2:42 am 
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You want page 29 of the EA rulebook then:

" It can dismount the transported
units at the end of a move in the same way as a normal
transport vehicle (ie, the units are placed within 5cms of the
transport at the end of a move).

Formations that dismount in this way may not take an action in
the turn they dismount, but are allowed to either shoot or fight
in an assault if the war engine that was transporting it is able to
shoot or assault. In both cases, the war engine and the
transported units are treated as a single formation until the
shooting attack or assault has been resolved. The war engine
and the formation that disembarked are treated as being
separate formations once the war engine has completely
resolved its action."


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sat Feb 09, 2013 7:55 am 
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Beginning of the Compendium:

0.1.3 Support Craft
Support Craft are much like a hybrid between a Skimmer and an Aircraft.
They remain high up in the air, hovering over the battlefield, firing over
intervening terrain when possible. Support Craft function identically to a
Skimmer unit that is always ‘popped up’. Support Craft fire and are fired at
normally (i.e. anti- aircraft ability is not required). In an assault, Support Craft
automatically force a firefight in the same manner Skimmers may choose. It is
assumed that Support Craft transports or the troops they carry are
appropriately equipped to embark and disembark troops as normal.


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sun Feb 10, 2013 12:42 am 
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so basically, you activate the support craft as you would an air transport, by declaring a ground assault. However, as well as flying on, it can arrive by planetfall - so scatters etc. At that point I believe *all* formations disembark, and the Support craft carries out the assault. There is a tacit understanding that the support craft has some form of transporter to disembark or embark troops (otherwise they would automatically die).


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sun Feb 10, 2013 5:57 am 
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Support Craft are skimmers, not aircraft at all. I know things like the Manta feel like they should be travelling fast, but they don't. They're just skimmers that are always popped up.

This also means that (unless planetfalling) it must be deployed on the board at game start.


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sun Feb 10, 2013 12:28 pm 
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+1 to Signal, and to MikeT's second post with the rule quote. Treat a support craft transport just like you would a Leviathan or Capitol Imperialis. Everything else about it revolves around the aspect of the WE itself (it is always popped up, all units can draw a line of fire to it, etc.).

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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sun Feb 10, 2013 5:37 pm 
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Moscovian wrote:
+1 to Signal, and to MikeT's second post with the rule quote. Treat a support craft transport just like you would a Leviathan or Capitol Imperialis. Everything else about it revolves around the aspect of the WE itself (it is always popped up, all units can draw a line of fire to it, etc.).


Is the Support Craft always "popped up" rule supposed to be the same as normal "popped up" rule or is the intention of the rule meant to be the Support Craft can always be targeted.

If it is the latter then it needs to be stated as such in the Tau army book because the normal "popped up" rules for skimmers means they can still hide behind terrain.

Quote:
A skimmer that has popped up is assumed to be flying high
enough that nearby intervening terrain that is closer to the
skimmer than the target does not block the line of fire. To
check if the line of fire is blocked, simply measure the distance
between the skimmer and the terrain, and then measure the
distance between the terrain and the target unit. If the skimmer
is nearer to the intervening terrain then the line of fire is not
blocked. If the skimmer is further from the terrain, then work
out the line of fire normally. If the distance is is equal, then
both the skimmer and the target unit can fire at each other, but
they both count as being in cover and the cover to hit modifier
will apply.


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sun Feb 10, 2013 6:29 pm 
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I think Mosc is just making a generalisation that a Support Craft is usually pretty easy to target. The rule works just as written, Support Craft follow the rules of a skimmer that counts as popped up at all times.


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sun Feb 10, 2013 7:14 pm 
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The question is about "multiple units disembarking" which makes me think it is a question about either the WE transport rules or planetfall.

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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sun Feb 10, 2013 8:44 pm 
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As all say above, a Support craft is a hybrid between a skimmer and an aircraft. It has a single activation and all troops it carries are deemed to have activated when they disembark (see 3.1.3 WE transport). It is deemed to be a cross between a skimmer and an aircraft so permanently 'popped up' and therefore targetable anywhere on the battlefield.

As the Tau Manta also has 'self-planetfall', it can start the game off-table and arrive by self-planetfall, or it can be deployed on-table like any other formation (empty or full). When it uses self-planetfall, the arrival point and turn is plotted before the game, but it activates by declaring any of the standard (not a/c) activations. Then it is placed on the table and 'scattered' to determine its initial position before carrying out the declared activation.

Note in 'normal' planetfall, it is the Spaceship that activates, *not* the WE transport. Therefore, at the end of the spaceship's activation, there are a number of un-activated formations newly arrived on the table including the WE transport. This is the main distinction between self-planetfall and 'normal' planetfall.


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Sun Feb 10, 2013 11:26 pm 
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Yme-Loc is right.
A Support Craft is not targetable anywhere on the battlefield.
It follows the normal rules for being popped up as per a skimmer.
As such, normal skimmer rules apply (ie, check who's nearer to any intervening terrain etc).

Mantas cannot activate as per the aircraft rules.
Self-planetfall has been covered already.

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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Mon Feb 11, 2013 3:10 am 
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Kyrt wrote:
The question is about "multiple units disembarking" which makes me think it is a question about either the WE transport rules or planetfall.


That's exactly the question I'm asking ::) ...although I will say the conversation has been intriguing ;D

So if I'm understanding this correctly, when the support craft is activated and disembarks a unit, it's all the units on board, not just one?


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 Post subject: Re: Support Craft - How Does That Work?
PostPosted: Mon Feb 11, 2013 4:40 am 
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The latest versions of the Tau list appear have the Manta with "Planetfall" rather than "Self-Planetfall".
I saw the 2008 listings had it as "free planetfall", that is equivalent to "self planet-fall".
Is this just something that has slipped off its list of attributes, or deliberate?


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