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[Fanlist] The Stygian Incident demon engines list

 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Sun Mar 11, 2012 1:19 pm 
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if experience is a guide, I should include teabags as a third projectile in the vomit. don't ask, becuase i never found out how i did it either.

as for the dc3 - it's literlaly the classic demong engines - Subjegator, Questor, deathwheel, plauge tower, lord of battles ect.

they're all dc3. I'm not really sure when people started to use demon engine to refer to the smaller fry.


EDIT: should i treat that as a request for some DC1 WE ?

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Sun Mar 11, 2012 1:27 pm 
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madd0ct0r wrote:
as for the dc3 - it's literlaly the classic demong engines - Subjegator, Questor, deathwheel, plauge tower, lord of battles ect.

they're all dc3. I'm not really sure when people started to use demon engine to refer to the smaller fry.


Ah … ok, well i don't know when or where such classifications come from, but the smaller stuff is clearly listed as daemon engines in the old citadel catalogues? A clear printed GW naming might be what gave people the idea fo referring to smaller fry as daemon engines.

Also some smaller stuff would help give a sense of scale to the larger monstrosities.

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Sun Mar 11, 2012 1:36 pm 
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well - there's all the infantry and the av for that.

what exactly do you have in mind for the small demon engines - historically, I can only find khorne stuff which ranges from the AV blood slaughterer to the DC3 and more stuff.

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Sun Mar 11, 2012 1:57 pm 
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madd0ct0r wrote:
well - there's all the infantry and the av for that.

Yep just realised that, sorry :-[


Quote:
what exactly do you have in mind for the small demon engines - historically, I can only find khorne stuff which ranges from the AV blood slaughterer to the DC3 and more stuff.

I make it a minium of 15 faction specific daemon engines in the AV class, that's a lot to ignore. If you're counting deathwheels, then i recon newer things like blight drones count.

There's three variants of slaanesh knight, the nurgle contagion and a wide range of khorne (cannon, reaper, scorp, cauldron, doom, tower, slaughts * 2?). There is also discusion elsewhere on taccom about creating some non-TS tzeentch engines, assuming you're keeping towers out of it. Doomwings are tzeentch AV deamon engines, it seems odd to include them by name and exclude all other faction specific AV daemon engines.

'Historically' does not really matter, the way the list has been done with marks and upgrades instead of naming specific units (eg, plague tower) gives scope for people to make their own, in a addition to the 12 oldschool (15+? with newer GW additions) AV faction engines.

I see that your list aim does specifically say focus on medium sized engines, so that's fine, i just feel your missing out a big chunk of smaller canon daemon engines and wondered why. They don't need to be the focus of the list, but you've got a BIG engine in there, so why not the smaller ones?

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Sun Mar 11, 2012 2:43 pm 
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The BIG engine was becuase the list tended to get a bit repetitive at high point levels.

ok - what you're talking about is what I was calling the cult AV when i set up the list. I wasn't sure if there was something else I'd missed.

I deliberatley left them out, becuase i was under the impression they'd be going into a spin-off of the Lost and Damned list.
At the time, there was discussion about trying to build a cultist list and a traitor guard list.

With the removal of the guard elements, the cultists would need the wide variety of cult AV.

This approach seems to have stalled.
---

they might have a role to play here.

let me think it over carefully. I'd like to avoid being too specific, but the cult AV seems to be rather specialist in their roles.

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Sun Mar 11, 2012 2:56 pm 
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Makes sense. I'm not sure if they should be viewed as LaTD cult AV any more than the DC3s though. They got lumped in LaTD at the start of EA, but my understanding was that that list was first published as a last minute jumble to get the daemon engines in 'somewhere' before SG support folded?

I wouldn't want them to be too specific either, the non-specific approach on the DC3s looks good. In the same way the big fella helps brake repetition, some small guys might do the same.

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Sun Mar 11, 2012 4:39 pm 
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hmmmmm, since i was wandering down the dark magos path, the obiliterator virus should have some sort of presence in the list.

I can't find anything about obiliterators interfacing with tanks, although as they get older they can absorb and recreate larger and alnd arger weapons...

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Thu Mar 22, 2012 6:45 am 
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Tentative change list:

add more stuff to the BIG engine, it's currently not worth 800pts, let alone 1050.

make it 800pts. easier.


rename the Tzeentech flyers to Demon Wing bomber and Demon Wing Fighter. Apoc is right it's unfair they get namechecked if nobody else does.


cult AV - still banging my head on this. there's certainly room in the list for 1-2 500pt AV formations. I might follow the ork pattern of kult of speed and bltiz brigade, or possibly something else. still not sure.
EDIT: i think i can find a way to represent everything except blight drones. AV is too small and fddly to allow customization.

EDIT: Spacecraft. currently missing. probably should add.

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Sat Apr 28, 2012 2:14 pm 
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V2.4 up.

following Apoc's request, added formations and options for small AV demon engines.
The formations are based off frogbear's khornate engines, but bigger, with more options and not fearless.
I've also given them all 'walker' as it's part of the list theme. I think, between the options and the bound demons, you can represent most types of demon engine.

dropped the thrice damned engine to 900 points.

some general housekeeping with rules, grammar and names also.

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Tue May 01, 2012 4:18 am 
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Let's talk about spacecraft.

There's no reason not to have them, and I'm aiming for a well rounded list. The black legion ones are a bit inappropriate since they're mostly dreadclaw caddies, and I don't want any drop troops in the list. Focus should be on the demon engines to do the work, yah?

Scenario wise, the planet liking being heavily involved with the dark mechanicus one way or the other,, two types of spacecraft come to mind: Orbital Assets (kill sat - pin point attack) and Bonded Freighter (freighter ejects cargo from height, Orbital barrage)

EDIT:

Also, with the addition of these I'm a little worried about people spamming aircraft and spacecraft. I don't think it's likely since board control will be difficult as it is, but perhaps a separate section with the usual 1/3 of points limit?

I'm also toying with allowing the Demonwing Bomber to take options from the infernal weapons list.

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Tue May 29, 2012 4:13 am 
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Simple spacecraft will be going in in the next iteration. Simple 2 tier list structure will be kept.

I will also make a change to the Small demon engine formations - rather then have weapon options on a chassis, I'll have them as separate units ala the ork list. No difference in list making, but a bit easier to remember for the player.

I'm also a good way into putting together models for this. anybody fancy joining me on vassal or playing a round at their home club? (once i'm back in cardiff, i'll be looking to trade playtesting games)

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Mon Sep 10, 2012 6:14 pm 
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In current version of list, the thrice damned engine is missing: DC12, Walker, TRA, Supreme commander, leader

Transport - May carry 12 cultists, spawn, hounds, big mutants, androids. Spawn and Big Mutants take two slots

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Fri Oct 19, 2012 5:12 pm 
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So, I bought the new chaos 40k codex.

three new demon engines - the forgefiend, the maulerfiend and the helldrake (although the last is hinted as being chaos space marine specific - being a warped version of the fighter jets the legions used to have, with a shriveled heart of a still living space marine pilot.).

Of the first two - the forgefiend comes with either twin hades autocannon or 'ecto-plasma' guns, while the maulerfiend is always CC but can take lasher tentacles for fighting infantry or magma cutters for heavy work.

they also have a limited repair ability, shown in the fluff to them eating battlefield scrap and regenerating.

they're a bit silly, but also current. (i'm not going to name them in the list I think, but the weapon options for the demon engines might get tweaked a little).

There's also a close combat version of the obileterator called the mutilator...


EDIT: forgot to mention i also got to handle a shop forge fiend. the ectoplasma guns are about 4cm long and 1cm high. It might be possible to carve three titans out of it.

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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Fri Oct 19, 2012 7:22 pm 
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Thanks for the update.


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 Post subject: Re: [Fanlist] The Stygian Incident demon engines list
PostPosted: Sun May 11, 2014 11:38 am 
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you know, reading back over this thread has been deeply inspiring. dev is slightly paused for the moment, there was a huge deadline last week, another in a fortnight, then I'm out of the country for work for a bit, and then I've a thesis to finish and hand in.
Then I start a new job.

I might have to start solo gaming :)

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