THE FINAL TURN 4!!!!!!!!!!!!!!!
T4 teleports - monolith and flayed ones come in no problems.. or at least no additional problems...

whirl winds nuke the flayed ones back off the table with 1 kill...

immortals engage the whirlwinds killing 2 and 1 more in res, winds fall back to the right. monolith engages the scouts and kills 1 but loses after combat res

the wussies that fleeported off

the left warhound hammers one of the two infantry in the ruins and they fall back a bit

the doomsday arks get 1 shot off at the terminators and miss but the termies still fall back a bit

the warbarges double to in range of the blitz and wipe out the scouts guarding it

the right warhound singles into blitz range and wreaks the already broken infantry formation, they fall back just a bit hoping to regroup in the end phase

the death marks go on over watch

the thunderhawk lands its remaining cargo and shoots the doomsday arks causing them to fall back to the blitz objective

the lone land raider tries to eliminate the load lord stand but fails to

the last predator also tries to kill the last lord and dose it!!

at the end of the turn the doomsday arks rallie to contest the necron blitz

End game results
Necron 2 (take and hold, blitz)
Space marines 1 (take and hold)