zombocom wrote:
Firstly, I don't see why they're independents. Background-wise they're mostly creatures that would be added to broods, and largely need synapse like anything else. The existence of the Trygon Prime is the clearest indication of this; the normal Trygon needs a synapse creature nearby, the Prime doesn't. That's why in leviathan I used a Synapse Symbiote to make Prime versions of some of the WE so they could go off independently, like the Trygon (ala the prime) and the Harridan, and still be able to have broods in their formations (Raveners and Gargoyles/Harpies respectively).
The only other alternative is the ugly solution 9.2.1 came up with where some of the basic broods inexplicably stop needing synapse and become independent to travel with the Trygon/Harridan, which can lead to having both independent and synapse-requiring ravs/gargs on the table at the same time, which is ugly and confusing, especially if they're the last ones left in the formation.
Allowing the Trygon/Harridan to become a synapse creature with a character addition solves this problem and allows those formations to be treated as normal synapse swarms. It's elegant and background supported.
They should all be standard synapse-requiring creatures, certainly not independents.
I'd like Dave's comments on this.