Great weekend gaming, used Ulani and if I had to summarise the army it is an army that is easy to get a draw with, played corners in most games making the blitz which was uniformly in the far corner not an option, the army lacked any real speed to chase down faster formations intent in hiding. To counter point that, the army is 9especially at 4000 points) very resilient, in several games it started to look bad, but the armies resilience allowed it to pull though and secure at least a draw. The plan was to use a rolling blitzkrieg tactic, with the furthest forward tanks going on over watch and the tanks behind doubling forward My games were as follows
Game 1 - Against Kevin Bott (Biel Tan) - A cagey start to the tournament from both of us, his multiple artillery kept me slightly bogged down, but by turn 3 I was up to the centre pinning him into his half allowing me to secure a 26-6 in turn 4
Game 2 - Dave Bartley (Biel Tan) another Eldar - There was very little eldar left by turn 3, however with his phantom hiding in one corner securing BTS, they shall not pass and hold the flag, and the bitz out of reach in the far corner meant it went to a draw, well in favour to me on points 18-14
Game 3 Steve Gullick (Noise marines ) Steve’s orbital bombardment and deep string terminators saw one flank collapse before I had taken a move, however the resilience of the tank companies kicked in, the highlight being a shadowsword beating off a subjucator in close combat meant it came down to points, Steve edged it with 170 point margin 14 - 18
Game 4 Mark Preston (steel legion) - Marks tank company came forward, lost all character tanks to sniper fire and then hid behind ruins on his blitz (obviously shooting the commissar was a mistake!!), Again the lack of speed with harder hitting elements meant I could not chase them down or get to grips with the reaver so another draw, again well in my favour on points 18-14
Game 5 - Chris Steel (Vannaheim) I had been wanting to play Chris's excellently painted vannaheim for a while, and it was an interesting game, again they proved hard to get hold off, but fairly fragile, once my tanks had weathered the initial storm of missiles etc with minimal casualties it became a question of could I chase them down to secure victory, with time running out we concluded turn 3 and Chris had one broken unit left on my side of the board, a failed 5_+ attempt to rally saw me get defind the flag and they shall not pass- 26-6
Game 6 - Tim Hunt (Saim Haim) - Again a shadowsword was the hero, with Tim setting up an assault on it from the storm serpent with a full unit of shining spears, my shadow sword was already wounded and had blast markers, a very unusual set of dice later and the shadow sword emerged unscathed and the shining spears are wiped out (must have been that new electric hull we are prototyping!!). However the speed of the Eldar and again playing corners meant I could not redeploy fast enough to kill his remaining formations or take the last wound of the scout titans, a points victory 18-14
So finally emerging in 3rd place was a good result, I enjoyed all my games and in most of them they went mostly to plan, if only we had had 5 turns the rolling tank s would have been able to reach the other side of the board and apart from the game against Steve would have certainly had the victory. Thanks to all my opponents
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