blackhorizon wrote:
Well, that a Dragonship should be able to carry both and both should be able to do planetfall or both shouldn't.
I fail to see why it would have to be "both should or shouldn't", the aircraft are used for radically different purposes.
It's a game mechanics issue; it's not that they can't "fly down" from a Dragonship in "the real world", it's that there is no game mechanical reason for the Vampire Hunter to do so, in fact,
planetfalling would be a detriment to the Hunter as it wouldn't be able to do anything the turn it arrives as: without transport, it's incapable of landing so it never becomes a "ground unit" that can take normal orders like planetfalling transport craft and since it's already on the board, it can't be "setup on a table edge" as required by aircraft orders it can't perform any of them either.
The Hunter coming in for a ground attack could certainly be thought of as occuring after flying down from a Dragonship, but using the actual planetfall rules does nothing for the unit.
A scenario could certainly have something come up with landing Vampire Hunters and such, but, in normal play, there is absolutely no reason to planetfall them.
The Dragonship has any type of Vampire as transportable just for completeness.