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Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium

 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Tue Sep 14, 2010 12:47 pm 
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Nah Jervis shot that down back in the early days of Epic development.

Demiurg were an attempt to do something new with the dwarf archetype, and were intended to be a different species entirely to the ab-human Squats.

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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Tue Sep 14, 2010 1:03 pm 
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I always saw the Demiurg as a "re-imagining" of the Squats... Their separation from the Squats is only because the Squats had already existed in 40k previously. But even their name makes it obvious what they are intended to be - Demi = half, so that the Demiurg's name refers to their physical build just like the Squats'!

I guess Jervis' comment pretty much fits that notion.


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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Tue Sep 14, 2010 1:36 pm 
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Actually, This has nothing to do with demi as half. half-ling would rather evoke hobbits anyway, and indeed it is GW sanctioned word for creature similar to JRR hobbits.

Demiurg is the Old Greek word for "creator", and is usually used as a reference to the creating principle/god/all-father in many religions. Some consider the word to imply that this creator is not concerned about good and evil.

In ancient Greece, demiurgs were independent artisans, free but not bound to a comunity. They were often sought particularily after, specially the metal worker. So here's where the archetype come from.

Remember Grandma Wendy rarely bother to make up a word (or even names), but most often use old ones for their creations.


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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Tue Sep 14, 2010 2:03 pm 
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Athmospheric wrote:
Actually, This has nothing to do with demi as half. half-ling would rather evoke hobbits anyway, and indeed it is GW sanctioned word for creature similar to JRR hobbits.

Demiurg is the Old Greek word for "creator", and is usually used as a reference to the creating principle/god/all-father in many religions. Some consider the word to imply that this creator is not concerned about good and evil.

In ancient Greece, demiurgs were independent artisans, free but not bound to a comunity. They were often sought particularily after, specially the metal worker. So here's where the archetype come from.

Remember Grandma Wendy rarely bother to make up a word (or even names), but most often use old ones for their creations.

Very interesting! I didn't know that Demiurg were independent artisans in ancient Greece, but it makes perfect sense.

And I know Grandma Wendy are lazy like that, but they sometimes do come up with their own names for armies or races... Like "Squats" and, er, "Blood Angels" for example! ::) It's just that their names are often not as good as ones from old texts and cultures. :P


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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Sun Oct 17, 2010 4:19 pm 
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Well, long time no see! :)

Since attending the Giant Fanatic 13 tournament in start October I have been on a short mental hiatus from painting and wargaming but this weekend I've begun a new and exiting project and also managed to snap some pics of my squat army for the tournament.

Having painted formations for my 3000 point force I may have to alter the contribution or this as well last month, but I hope you people won't mind - it's all about getting epic stuff painted right? ;)

I apologize in advance for my poor photo skills, but perhaps I also should get myself a new camera...

Here goes:

Goliath (September target) and Thunderfire cannons (the AA guns was a last minute addition, therefore quickly drybrushed :-[ ):
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Gyrocopters (also finished at the last moment, I'm gonna go back and touch up the hazard stripes some time soon):
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Exo bikes and trikes (October target):
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Colussus and spotter (November target, needs detailing and highlights):
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Termites:
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Infantry (finished before TOEG2010, added heartguard + 4-6 extra units):
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3 objectives made and painted 2 hrs before the tourney - a mine entrance, ammo crates hidden in ruins and a battlefield micro brewery :)
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Detail on brewery:
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Snaps from one of the tourney games:

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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Sun Oct 17, 2010 5:37 pm 
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Wow they look superb :)

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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Sun Oct 17, 2010 7:28 pm 
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love those hazard stripes!

BTW battlefiled micro brewery is a brilliant objective!

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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Sun Oct 17, 2010 8:22 pm 
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Agreed with Ceimeifukan on both points.

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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Sun Oct 17, 2010 10:06 pm 
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Wow excellent Squat stuff
very nice work paintjob and colorsheme

LOVELY


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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Sun Oct 17, 2010 11:50 pm 
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Quote:
Nah Jervis shot that down back in the early days of Epic development.


Not true. Having spoken with Jervis personal and directly on the subject, the Demiurg are neither Squat or not-Squat. The decision has not been made as to waht to do with them and, in his words, they probably wouldn't do anything with them. In other words, they are what you make of them.

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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Mon Oct 18, 2010 12:00 am 
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He may have "opened things up" subsequently, but "before the fall" he did indeed shoot down any attempts to draw a link between the two, presumably because as you say the studio hadn't made the final call on their origins and he didn't want fan fiction to be leading the studio development process...

Post-fall, I doubt anyone in the studio gives a damn what some of the fans get up to as regards the Demiurg, because they too ended up getting "Squatted"! :D

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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Tue May 17, 2011 10:05 pm 
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Something is abrewing in Squatville. I wonder what this little fella is proxy for ;D
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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Mon May 23, 2011 1:59 pm 
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I would LOVE to see a demiurg dreadnought of some sort using those new edenite stats.. it might force me to get some for my squat force.


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 Post subject: Re: Tale of Epic Gamers 2010 - Lynild's Demiurg Consortium
PostPosted: Mon Jun 20, 2011 8:19 am 
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I am looking forward to use the Exodus Wars dreadnoughts
as Squat robots


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