zombocom wrote:
I love the idea of sniper, but no save is just silly and not background-representative. I really think it's a mistake.
A 6+ save and possibly losing the carbines would definitely be enough of a downgrade, or make the rifles AP6+ if neccesary.
Don't ruin the sniper idea by tacking-on this completely non-representative lack of any save.
Armour 6+ is also unrepresentative, epic is quite a subtle game. Something I notice quite often when using fire warriors is because of their save and their devilfish, that I dont really have to think about terrain that much as they are already at -1 to hit from the armoured vehicles and their saves are as good as being in a wood.
With no save on the Pathfinders and really wanting to use the Sniper rifles (which are great) but at the same time to get some protection, it will be important to make use of terrain (characterful), this has a double effect of probably keeping you from getting within 15cm of your target and so limiting the pulse carbines to a much more defensive (last resort - do or die weapon).
See everything done with one stat change not two

, besides I had to make it a real choice if someone asked me if I wanted Sniper or disrupt I would take their hand off for Sniper.