Evil and Chaos wrote:
Onxy starts from the position that the Tau should firefight as well as Marines, so I don't think showing what he should have done to win the game will make him satisfied, as he flat out disagrees with the ıdea that the Tau should be a FF5 army. He wants to firefight Marines and win, which means FF4's and MWFF all-round would be nessesary.
E&C thats unfair. Onyx never said he "wanted Tau to be better a FF than marines". His point is that (if I may paraphrase) "1700 points of Tau should kill more than 3 or 4 marine units in a FF".
That kind of "debating" is overly confrontational, and will only deter people from future contributions.
That said...
Quote:
Instead of trying to tell me what I should've done, how about explaining how, in game terms, 1700pts of Tau couldn't kill 450pts of Marines in a Fire fight engagement?
In game terms.. because the Tau are designed to be not good at engagements and the marines are designed to be very good at them. The Tau are an army that should seek to avoid engagements, while the marines should seek them.
In "fluff" terminology I would imagine this kind of engagement would be best considered an "ambush". The Tau have wandered into an area where the marines have surounded them, opening fire from all sides at once. The Tau do not do much damage because they are far more concerned with "getting the hell outta there".
I do understand your dilema "why are the Tau very good at 15cm when shooting but suddenly poor at FF (also 15cm)". It is slightly odd but its how the Tau have been
designed in order to create a unique army style. It forces the Tau to be played in a different manner to other armies, which is why I prefer that design rational, over the more obvious modelling of that Tau as generally good at short range (FF4 etc).