Evil and Chaos wrote:
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Naval Spacecraft is flat out wrong
Why is it flat out wrong, if the Imperial Guard get Naval Spacecraft, and they aren't allowed Navy Ships in their background just as Sisters aren't allowed Navy Ships?
Same rationale for aircraft and Titans.
Because, while there was a separation of naval and ground force command structures, they invariably work closely together, and the chains of command do intersect – ultimately at the level of an Inquisitor or Warmaster. Now a Ministorum force is explicitly denied warships, aircraft or ground troops other than the Sisters. Titans are an entirely different issue as they always act as allied forces except with Skitarii, but there the issue is more to underline the fact that this is a
religious crusade, and those machine-worshipping maniacs are unlikely to join with the corpse-worshipping maniacs.
This is all presuming this is a pure ministorum force, as per the title of the list. If it is an Inquisition or Crusading force – or indeed a defending force such as Armageddon, then combined arms is appropriate. But I think the character of a Ministorum list is underlined if you actually deny them the troops they’re not meant to have. But for me, it’s a matter of feel. The Black Legion doesn’t contain cultists and the LatD don’t contain Space Marines – this is done obviously to keep the lists distinct and preserve the flavour of each individual list. Similarly, given that the Ecclesiarchy cannot have Imperial Guard troops, it feels wrong to put them in the list, regardless of the clever rationale that you come up with – they were diplomaticised into service or whatever.
zombocom wrote:
The main point of this list, largely, is that you went missing, which froze all sisters development. I took it upon myself to continue development of a sisters list in such a way that it wouldn't tread on your toes too much should you chose to come back, and one which allowed more detailed focus on the sissters, which were the part I was interested in.
Which is fine. Take my advice or leave it – the only things we really need to agree on for consistency are the unit names and datafaxes, plus the Pray mechanic. I think including Imperial Guard units adds nothing of value to the list (you already have redemptionist cannon fodder and exorcist armour) and detracts from the sisters themselves. Similarly, titans could be replaced by rolling cathedrals or shrines – I’m cool if you want to make smaller versions incidentally, no reason all giant rolling cathedral bastions need be the same size! I don’t think there’s anything intrinsically broken about a DC12 unit, but maybe that can be toned back. Anyway, my comment is to do just what you’re saying – make a more detailed focus on the sisters. I think Guard units detract from that. Why not expand on the Sisters themselves?
I understand that I’ve been absent and while I’ve done some work on Ordo Xenos and Malleus in my absence, Hereticus has languished primarily as I’ve received virtually no feedback at all in the six or so years since I started it. What little playtesting I’ve done has been with proxies. There was a little feedback as the odd witch hunter player popped out of the woodwork, but by and large it’s been pretty nonexistent.
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I don't think the order famulous thing is weak at all. The most recent 40k codex for an ecclesiarchy deployment of the sisters of battle specifically allows imperial guard allies through the work of the order famulous. The point about marines allying with guard is a red herring; they don't ally with guard in the 40k marine codex for example. Sisters ally with guard enough for it to be represented in the 40k ministorum list, so it should certainly be represented in the epic one. Sisters and guard have worked together in every iteration of their lists in every game; they need to ally with them precisely because they can't have their own men under arms.
I think you’re getting too focussed on 40K mechanics – the ally mechanic in 40K is an artefact of 3rd edition. And look at what you’re saying – sisters allying with an Imperial Guard force – fine, happens all the time. Guard units inducted to an Ordo Hereticus force. But guard being put under the command of an Ecclesiarchical force? Seems unlikely.
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Another option to limit them further, while also limiting the titan and air assets is to move them into the 1/3 allies section.
Possible and it’d sit better with me. Although I played with a complicated ally system with the Inquisition and I ended up simply axing most of the allies though. Can you explain why you feel Guard are needed in this list? What do they bring to the table that the Redemptionists or Sisters can’t replicate?
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I don't mean to sound rude, but perhaps you should look to your own list in that regard too. It's much more bloated than this one.
Ha! Do what I say not what I do, eh? It is indeed. Mind you, did you see the v1 or v2 versions of the Inquisition lists! I’ve gone through painful editions where I’ve removed all Space Marine allies – despite them obviously being in character and allowed in 40K, along with most of the guard allies. Still, the a full Inquisition Strike Force is almost ALWAYS shown going into battle with waves of inducted Imperial Guard – and the Inquisitions are exactly the opposite of the Ecclesiarchy. Whereas the Ministorum is expressly forbidden warships, aircraft, ground troops and are unlikely to ever have Titan support unless they’re supporting a larger war effort, the Inquisition is the polar opposite and, lacking their own forces, draws allies from every branch of the Imperium. I’ve struggled with the issues of cutting down the options to a manageable level while still giving this feeling of combined arms – but a true Ministorum list should have a very different feel in my opinion.
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As I mentioned, I'm happy to lose the spacecraft, though I don't see it as a huge problem. Titans will be staying for now, but will likely be cut back once I've worked out which way I'm heading on the mobile cathedrals.
That’s fine with me. I might suggest looking at the Inquisition’s Obsidian Fortress as a basis as this has been playtested quite a bit unlike the Basilica.
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Air assets of some form are definitely staying, though I may remove both current planes and just have the lightning as that's the only plane for which I have evidence of working with the sisters.
I don’t think Dawn of War is a very credible source. What do YOU think is appropriate? Given that we know the Sisters aren’t allowed air support of their own, any Navy aircraft is as appropriate as any other as allies.