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Squat cyclops |
Tim_the_titan
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Post subject: Squat cyclops Posted: Mon Apr 12, 2010 5:39 am |
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Joined: Fri May 22, 2009 12:11 pm Posts: 167
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just need to clarify something, and as per usual the answer is probably quite obvious. haha
so the cyclops shoots at a infantry formation, hits and then rolls for the extra tk hits as per the weapon rules for the main gun, now does this kill just one stand really badly or does it allocate hits across the formation ?
cheers
Tim NZ
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mageboltrat
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Post subject: Re: Squat cyclops Posted: Mon Apr 12, 2010 5:43 am |
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Joined: Mon Jul 04, 2005 5:07 pm Posts: 1015
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I believe that is one really dead person... can't hurt to make sure.
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Tim_the_titan
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Post subject: Re: Squat cyclops Posted: Mon Apr 12, 2010 5:56 am |
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Joined: Fri May 22, 2009 12:11 pm Posts: 167
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lol excellent. thanks for the hasty response. and nice work on you chaos army to btw, i was having a drool over that last week, way to make us feel inferior haha
cheers
Tim NZ
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AxelFendersson
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Post subject: Re: Squat cyclops Posted: Mon Apr 12, 2010 10:48 am |
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Joined: Sun Feb 25, 2007 2:57 pm Posts: 885 Location: Darkest Oxfordshire
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Are you using the Thurgrimm's Stronghold list? If so, from the Hellfury Cannon rules: "The Hellfury can only target, and hit, a single unit."
That one stand of infantry is pretty much vaporised, but that's all.
_________________ "Good ale, the true and proper drink of Englishmen. He is not deserving of the name of Englishman who speaketh against ale, that is good ale." - George Borrow
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[ 4 posts ] |
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