Quote: (Moscovian @ Feb. 16 2010, 20:11 )
I know you want the change but I think we need the doc completed more.
I don't 'want' the change at all, I'm interested in the change and wonder what people think of it; I couldn't care less about it, as it's a cold day on the Craftworld when I'm putting my
inspiring character in a close combat unit; *that*, to me, as a list developer, is a problem, and should be addressed, but, as a *player*, an extra MW CC attack still wouldn't sway me, so the change has no effect on me at all.
Other people might feel strongly about it though.
Quote:
On a side note, playing in our group without a painted army gets you ridiculed endlessly, so MNB won't be fielding that army till every bit of primer is covered and the static grass is perfectly positioned. I experienced this first hand...
That's the thing, when you're *playtesting*, the emphasis is on the "testing", not the "playing"; things should be wildly proxied to test out combos, new formations, and ideas and players should *work together* to stress test things... playtesting is *not* competitive in the sense that playing in a tournament is; yes, bring your "A-game", but you're not there to beat your opponent, but to work with them and discover problems and issues.
To me, the laughable idea is that you'd spend all your time putting together and painting an army before you know if it works... *LAUGH*