I've gotten the "macro" paintwork done on the 4 buildings I have. Done some of the detail work, too. I've gotten some negative feedback on the placement in the above pictures, so I won't base them quite yet.

This is a Roughcoat undercaot, while not worrying about complete coverage (it's just for the texture), followed by a full airbrushed undercoat of Snakebite Leather (at 30psi).
This was followed by a very rough coat of Desert Yellow at 20psi, with the throttle (needle) all the way open, so the paint droplets start to coalesce before they hit the model. The final part of the overall paintjob was to do a drybrush of Bleached Bone, to bring out the edges and texture.
The detal work will start with painting the inside of all the windows and doors Undercoat Black (the Foundation paint), and to paint all the trim. The trim will be Blood Red, Snot Green, or Regal Blue, depending on the building. I will then weather the trim a small amount by painting a thin line of Ogryn Flesh around the perimeter of the window, and using light streaks down from it.

This is what happens when you don't know when to stop weathering, but the other windows on the side are better and more representative of what I was trying to do. They will get over their depression with counceling, I'm told.
The Metal was a basecoat of Tin Bitz, with a drybrush of Boltgun Metal, and some details picked out in chainmail. I hope to get at least some more done by Saturday.
SG
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SG
Ghost's Paint Blog, where everything goes that isn't something else.