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Anti-Necron Tactics

 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:05 pm 
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This rule change doesn't actually ban the possibility of the Zombo style rolling 'Engage from one portal then retreat through second portal' does it though.

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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:08 pm 
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Quote: (Evil and Chaos @ 28 May 2009, 21:05 )

This rule change doesn't actually ban the possibility of the Zombo style rolling 'Engage from one portal then retreat through second portal' does it though.

No, but you can't do "rolling support" with Phalanxes or dash-in-dash-out objective grabbing/protecting.

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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:08 pm 
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Quote: (corey3750 @ 28 May 2009, 20:56 )

Quote: (Evil and Chaos @ 29 May 2009, 15:46 )

And yes as Chroma says post Engagement consolidation back into portals is 5cm not 15cm.
Clearly you haven't played in a while.  :sad:

Actually, I was the one who said it was 5cm, not 15cm :p

I edited my post back the right way round, and also suggested using VASSAL to play some games of Epic against the board members here.

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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:08 pm 
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Quote: (Chroma @ 29 May 2009, 15:58 )


With popcorn Monoliths you've got Portals to spare... I've initiated a clip from one portal, won, jumped into another portal, and then had the formation exit to guard the Tomb Complex.


ah,  well now I understand people's obsession with Popcorn Monolith armies! :vD


Uh... that's a pretty big typo.  I quoted that text from the last issued version of Raiders.

It's not a big type.  It's 4 words that I probably didn't type because I think faster than my fingers move.

I do that sometimes...  I think so fast that I'll be churning out the end of a sentance in my head before I finish typing the start, and my fingers will just skip right on ahead to match.  So I THINK I've put it down, but I really don't.

That's why I use word...  it usually catches those lapses for me.

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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:09 pm 
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Quote: (Hena @ 28 May 2009, 21:08 )

Quote: (Evil and Chaos @ 28 May 2009, 23:05 )

This rule change doesn't actually ban the possibility of the Zombo style rolling 'Engage from one portal then retreat through second portal' does it though.

Well you have to start your action around monolith to get off board. That kinda means that you can't go through board (eg. start offboard and end there as well) in one action.

No, you have to start round a monolith to jump from one portal to another, but to get offboard you have to move actually into the portal, i.e. touch the monolith.

It's still possible to engage then jump offboard, though harder.

It seems very odd to me to use different mechanisms for jumping between portals and jumping offboard.




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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:10 pm 
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Quote: (corey3750 @ 28 May 2009, 21:08 )

It's not a big type.  It's 4 words that I probably didn't type because I think faster than my fingers move.

By "big" I meant it significantly changes what one can do with portals.

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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:11 pm 
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I hate to keep saying this, but, yet again, this is a perfect example why posting battle reports and playtests helps development.

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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:11 pm 
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Corey: Can you have a careful read through the Necron rules to make sure there are no more of these typos? They can have a big effect on how people are playing the game.




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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:12 pm 
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Quote: (Hena @ 28 May 2009, 21:08 )

Quote: (Evil and Chaos @ 28 May 2009, 23:05 )

This rule change doesn't actually ban the possibility of the Zombo style rolling 'Engage from one portal then retreat through second portal' does it though.

Well you have to start your action around monolith to get off board. That kinda means that you can't go through board (eg. start offboard and end there as well) in one action.

You can, you just have to use your 5cm consolidate to move into the portal, instead of the 'portal grabs everything within 15cm' special rule.

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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:13 pm 
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Quote: (zombocom @ 28 May 2009, 21:11 )

Corey: Can you have a careful read through the Necron rules to make sure there are no more of these typos?

The problem with self-proofing the written word is that your brain will often substitute in what you intend, not what's actually written.

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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:14 pm 
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Quote: (Chroma @ 28 May 2009, 21:13 )

Quote: (zombocom @ 28 May 2009, 21:11 )

Corey: Can you have a careful read through the Necron rules to make sure there are no more of these typos?

The problem with self-proofing the written word is that your brain will often substitute in what you intend, not what's actually written.

But noone else can proofread it for him as we don't know exactly what he intended seemingly. Hence why I said a careful read.

It seems very counter-intuitive to me to have two completely different methods for using portals. To get offboard you literally have to walk into the portal, but to jump between portals you have to start near one.

Why can't you move into portals to jump between them, for example?




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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:17 pm 
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Quote: (zombocom @ 28 May 2009, 21:14 )

noone

This is not actually a word.   :))

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 Post subject: Anti-Necron Tactics
PostPosted: Thu May 28, 2009 9:17 pm 
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Indeed, it's possible that there are other typos of meaning or unit stats still lurking.


I don't think this rule change makes the rolling assault all that much harder to achieve really, you just have to have your Monoliths 20cm apart instead of up to 35cm apart... it's not like they're so close that they can be intermingled or anything.

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