Quote: (nealhunt @ 28 May 2009, 14:29 )
Quote: (corey3750 @ 27 May 2009, 18:48 )
Most of the battle reports I've seen over the years, I look at the pictures of the deployment and can tell right off that bat that they were going to lose...
Deploy well, and you stand an excellent chance, deploy poorly, and only the dice can save you.
If it's true that deployment is the determining factor in facing Necrons, then isn't that actually a problem with the list in and of itself?
It seems to me that deployment shouldn't be the deciding factor in a game.  Deployment is and should be a big deal, but most mistakes should be potentially recoverable and army compositions with sub-optimal anti-Necron deployment options should still stand a chance.  It should not be a nearly automatic death sentence.
nor is it.
There are varying levels of how far off the "ideal" deployment you can go, depending on what your opponent put in his army.
In general terms, you can tell what it's going to be before you even set up.
If the Necron player sets nothing up, you know he isn't bringing an Abbatoir or Aeonic orb. Since there are really only 2 BP weapons in the entire list, that means the only probable BP armed unit you might see will be the Deciever.
By and large the Necron army is an assault oriented army. Simple common sense should dictate your deployment against such a force. If you spread your forces out across your deployment zone, like you might against IG or Marines... you are pretty much garunteed to lose.
Much the same thing would happen if you punched up your entire army into a small space if you were fighting IG.... yet I don't hear people screaming that the IG is overpowered because it would be foolish to deploy that way.
Odd, isn't it?
Marine players want to say the Pylon is overpowered because of what they fear it will do to their Thunderhawks... I wonder: What do you put in that Thunderhawk?
Assault Marines?