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Reverse Engineering A Paint Scheme

 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 3:43 pm 
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I've been thinking lately of what to paint my upcoming undivided Chaos army. Black Legion is cool, but it's been done a bit much and I'm already painting some black marines! Iron Warriors are also good, but Onyx has the patent on those guys. So what to do?

First thing I considered was atmosphere. I wanted to perpetuate the theme of "fallen nobility" that seems reoccurring with Chaos Space Marines. Neglect and a certain amount of apathy towards their uniform and vehicles is the easiest way to get this point across.

Watching my wife play "Silent Hill" I began to get a picture of how to achieve this. The atmosphere of the game has an industrial-rust effect that comes across as very foreboding and menacing, but no less lethal for all of its neglect.

I began studying real world things like ship hulls and such to get an idea of how to paint this, not to mention reading about a dozen articles on rust and weathering. Problem is that most of those articles are primarily made for 28mm(40K) sized models. Usually this isn't a problem, but as most of you know Epic always forces you to paint things slightly different than you would a "normal" miniature.

I found a model that perfectly portrays the paint scheme that I'm looking for (ok it's a GD winner and mine won't look as good, but you get the point). What I'd like to know is how would you go about transferring this scheme over to an Epic model? All thoughts and ideas are greatly appreciated!  :smile:

 






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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 4:10 pm 
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Woof. You dont want a lot do you? I would suggest painting it as normal and then at the end do a light drybrush of dark rust brown followed up with an even lighter rust orange (or vice versa depending on what you want to be dominant).

I would test this on a stand and vehicle or two first before going all out. I am not sure how it would look.


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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 4:14 pm 
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Using red/brown washes over a normally painted mini I think is the way to go, I'll see if I can dig out a couple of examples.

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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 5:36 pm 
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could you attach the pic? I can't see it through the filter at work though if it's rust you want, washes of dark flesh make for some light rusting over an area and small strokes make good rust drips. To get the bright rust look fiery orange does a good job over dark flesh if you layer it up slowly to get the consistency to match the dark flesh.

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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 5:37 pm 
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What Silentbob & Justiniel described is a good start.  Beyond that, I'd use some stipling from an old, chopped 000 brush or sponge brush focused on edges & select flat spaces.  

Rust streaking from rivets etc, like what you would do on a 28mm, is still workable, just a bit more fiddly (i.e. get your 2-hair brush out).

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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 7:38 pm 
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Quote: (Vaaish @ 23 Mar. 2009, 10:36 )

could you attach the pic? I can't see it through the filter at work

Here ya go.

Yeah it's far reaching, but I really want to try and push the limits of my painting (it's one of the reasons I get so few miniatures done).

I'm not a guy that will probably ever complete an army. I like to sit down with one or two pieces and take my time. *shrug*

Anyway, I'm not sure if drybrushing and washes are the answer. What do you guys think the base coat color is, bone?

I just hope it doesn't come across looking like a nurgle force.

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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 8:20 pm 
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I remember that one coming up on bolter and chainsword. Let me see if I can find the thread.

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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 8:36 pm 
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Quote: (Malakai @ 23 Mar. 2009, 13:38 )

[quote="Vaaish,23 Mar. 2009, 10:36 "]
Anyway, I'm not sure if drybrushing and washes are the answer. What do you guys think the base coat color is, bone?

I just hope it doesn't come across looking like a nurgle force.

Base color looks a little greenish. Perhaps a Dead Flesh, Khaki, or Buff.

At 6mm, it will probably look a bit Nurgle from the simple fact that many people relate rust with Nurgle.

If DB and Washes arent floating your boat, then you need a very good detail brush.


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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 9:20 pm 
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I agree with Justiniel - flesh or chestnut wash over a dull flat green is the way to go.

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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 9:33 pm 
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Here's an example - the fore leg, in particular.

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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 9:39 pm 
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And the lower end of the robes on this chap - not green, but you get the idea - both were made with a chestnut wash.

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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 9:49 pm 
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Hi!

Looks good!

Base colour is probably some kind of bone + blue/greenish touch, maybe add a touch of a light brown, vomit perhaps.

For the "rust", hmm I'd try washes first, and maybe, depending on how it looks, additional drybrush. If the washes suck, then just drybrushing. Maybe a "wetter" drybrush at first, to get these "streaks", and then with a lighter colour and less paint on the brush go over the edges.

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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Mon Mar 23, 2009 9:52 pm 
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If its a GW paint I'd go for rotting flesh. That's got a greenish hue to it.


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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Tue Mar 24, 2009 12:16 am 
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I’m pretty certain that’s the old GW paint rotting flesh, I used a lot of that on my orc and goblin army.

If you really want to take the time you could highlight with lots of tiny lines of  brown - probably thinned down some with water/brown wash - on the bottoms of bits or perpendicular to the direction of the edges, as on the model you show.


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 Post subject: Reverse Engineering A Paint Scheme
PostPosted: Tue Mar 24, 2009 12:37 am 
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Paint the wash as a series of very fine vertical lines, streaking it to get a more realistic corrosion effect.

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