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What should Otterman design in early 2009?
A Something that looks like a Minotaur 100%  100%  [ 4 ]
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What should Otterman design in early 2009?

 Post subject: What should Otterman design in early 2009?
PostPosted: Sun Jan 25, 2009 10:35 am 
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I love how the design is comming along.

This is one of the models that I want most for my imperial force.

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 Post subject: What should Otterman design in early 2009?
PostPosted: Sun Jan 25, 2009 12:41 pm 
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Not sure if I have said it on this thread but love these Gorgans I would love a Battalion or two?

No such thing as too much armour!!


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 Post subject: What should Otterman design in early 2009?
PostPosted: Sun Jan 25, 2009 3:26 pm 
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Looking good :smile:

Personally I’m not sure I'm that a fan of rivets on epic imperial models, seems like they should be too small to see. I suspect people most people might go the other way though and my opinion could change in person, plus it’s not like they couldn’t easily be shaved off if individuals desired.

Minor suggestion; not sure how noticeable it’ll be on epic scale but if you want to make it perfect you could make the ramp ‘teeth’ (for want of a better word, the triangular/square bits at the top of the outside of the ramp itself), on the very outside and the middle one, a little bigger. Even if it only just shows it’d an extra little level of detail and accuracy.


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 Post subject: What should Otterman design in early 2009?
PostPosted: Sun Jan 25, 2009 3:46 pm 
The thingies on the tracks are drive wheels, and they're plenty large.

Next time I'm in the ramp model I'll expand a few of the teeth.

The middle part will remain featureless until I decide how to do the weapon sponsons/mortar thingies.


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 Post subject: What should Otterman design in early 2009?
PostPosted: Sun Jan 25, 2009 4:23 pm 
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I like the sponson or mortar options  ... I like weapons options !! :))

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 Post subject: What should Otterman design in early 2009?
PostPosted: Sun Jan 25, 2009 5:47 pm 
The links are so labor intensive. Note along the curves the fit isn't very good, so I will have to make these weird little extrusions so that the entire model is a single convex surface.

It's annoying, unnoticeable, and completely necessary.


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 Post subject: What should Otterman design in early 2009?
PostPosted: Sun Jan 25, 2009 6:07 pm 
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can you not do the inside and mark it out then extrude each tread?
it's how i work in sketchup but i dunno what moi's like

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 Post subject: What should Otterman design in early 2009?
PostPosted: Thu Jan 29, 2009 12:32 am 
Newly arrived: Valdor neutron laser thingy.

Still missing: my enthusiasm to continue modelling.


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 Post subject: What should Otterman design in early 2009?
PostPosted: Thu Feb 05, 2009 7:47 pm 
The pig is in the poke.

I will visit the secret metal-man this Saturday.

P.S. This means I got the bronze tankette. Pictures later tonight, central US time.





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 Post subject: What should Otterman design in early 2009?
PostPosted: Fri Feb 06, 2009 12:46 am 
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Quote: (Otterman @ 28 Jan. 2009, 23:32 )

Still missing: my enthusiasm to continue modelling.

Noooo! Please continue modelling, you know we all love your otterly beaverings!

Yay for the Tankette :smile:


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 Post subject: What should Otterman design in early 2009?
PostPosted: Fri Feb 06, 2009 12:50 am 
GlynG's reward for pep talk: pictures


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 Post subject: What should Otterman design in early 2009?
PostPosted: Fri Feb 06, 2009 12:51 am 
Note survival of rivets.


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 Post subject: What should Otterman design in early 2009?
PostPosted: Fri Feb 06, 2009 12:52 am 
One more picture...


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 Post subject: What should Otterman design in early 2009?
PostPosted: Fri Feb 06, 2009 1:21 am 
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Very nice! glad to see the rivets have survived this time around!

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 Post subject: What should Otterman design in early 2009?
PostPosted: Fri Feb 06, 2009 1:40 am 
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ohh i like them. must have must have. O'man how many do i get for one spare soul (i don't need it afterwards do to the entering haven)




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